mono: move MonoGCHandle into gdmono namespace

This conflicts with ::MonoGCHandle in mono 6.14 (maintained by winehq).
This commit is contained in:
David McFarland 2025-05-18 20:56:50 -03:00
parent de2f0f147c
commit 7f90c622f5
11 changed files with 47 additions and 39 deletions

View file

@ -653,7 +653,7 @@ void CSharpLanguage::pre_unsafe_unreference(Object *p_obj) {
void CSharpLanguage::frame() {
if (gdmono && gdmono->is_runtime_initialized() && gdmono->get_core_api_assembly() != NULL) {
const Ref<MonoGCHandle> &task_scheduler_handle = GDMonoCache::cached_data.task_scheduler_handle;
const Ref<gdmono::MonoGCHandle> &task_scheduler_handle = GDMonoCache::cached_data.task_scheduler_handle;
if (task_scheduler_handle.is_valid()) {
MonoObject *task_scheduler = task_scheduler_handle->get_target();
@ -1189,15 +1189,15 @@ void CSharpLanguage::set_language_index(int p_idx) {
lang_idx = p_idx;
}
void CSharpLanguage::release_script_gchandle(Ref<MonoGCHandle> &p_gchandle) {
void CSharpLanguage::release_script_gchandle(Ref<gdmono::MonoGCHandle> &p_gchandle) {
if (!p_gchandle->is_released()) { // Do not lock unnecessarily
MutexLock lock(get_singleton()->script_gchandle_release_mutex);
p_gchandle->release();
}
}
void CSharpLanguage::release_script_gchandle(MonoObject *p_expected_obj, Ref<MonoGCHandle> &p_gchandle) {
uint32_t pinned_gchandle = MonoGCHandle::new_strong_handle_pinned(p_expected_obj); // We might lock after this, so pin it
void CSharpLanguage::release_script_gchandle(MonoObject *p_expected_obj, Ref<gdmono::MonoGCHandle> &p_gchandle) {
uint32_t pinned_gchandle = gdmono::MonoGCHandle::new_strong_handle_pinned(p_expected_obj); // We might lock after this, so pin it
if (!p_gchandle->is_released()) { // Do not lock unnecessarily
MutexLock lock(get_singleton()->script_gchandle_release_mutex);
@ -1213,7 +1213,7 @@ void CSharpLanguage::release_script_gchandle(MonoObject *p_expected_obj, Ref<Mon
}
}
MonoGCHandle::free_handle(pinned_gchandle);
gdmono::MonoGCHandle::free_handle(pinned_gchandle);
}
CSharpLanguage::CSharpLanguage() {
@ -1267,7 +1267,7 @@ bool CSharpLanguage::setup_csharp_script_binding(CSharpScriptBinding &r_script_b
r_script_binding.inited = true;
r_script_binding.type_name = type_name;
r_script_binding.wrapper_class = type_class; // cache
r_script_binding.gchandle = MonoGCHandle::create_strong(mono_object);
r_script_binding.gchandle = gdmono::MonoGCHandle::create_strong(mono_object);
r_script_binding.owner = p_object;
// Tie managed to unmanaged
@ -1351,7 +1351,7 @@ void CSharpLanguage::refcount_incremented_instance_binding(Object *p_object) {
CRASH_COND(!data);
CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
Ref<gdmono::MonoGCHandle> &gchandle = script_binding.gchandle;
if (!script_binding.inited)
return;
@ -1368,9 +1368,9 @@ void CSharpLanguage::refcount_incremented_instance_binding(Object *p_object) {
return; // Called after the managed side was collected, so nothing to do here
// Release the current weak handle and replace it with a strong handle.
uint32_t strong_gchandle = MonoGCHandle::new_strong_handle(target);
uint32_t strong_gchandle = gdmono::MonoGCHandle::new_strong_handle(target);
gchandle->release();
gchandle->set_handle(strong_gchandle, MonoGCHandle::STRONG_HANDLE);
gchandle->set_handle(strong_gchandle, gdmono::MonoGCHandle::STRONG_HANDLE);
}
}
@ -1386,7 +1386,7 @@ bool CSharpLanguage::refcount_decremented_instance_binding(Object *p_object) {
CRASH_COND(!data);
CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
Ref<gdmono::MonoGCHandle> &gchandle = script_binding.gchandle;
int refcount = ref_owner->reference_get_count();
@ -1404,9 +1404,9 @@ bool CSharpLanguage::refcount_decremented_instance_binding(Object *p_object) {
return refcount == 0; // Called after the managed side was collected, so nothing to do here
// Release the current strong handle and replace it with a weak handle.
uint32_t weak_gchandle = MonoGCHandle::new_weak_handle(target);
uint32_t weak_gchandle = gdmono::MonoGCHandle::new_weak_handle(target);
gchandle->release();
gchandle->set_handle(weak_gchandle, MonoGCHandle::WEAK_HANDLE);
gchandle->set_handle(weak_gchandle, gdmono::MonoGCHandle::WEAK_HANDLE);
return false;
}
@ -1414,7 +1414,7 @@ bool CSharpLanguage::refcount_decremented_instance_binding(Object *p_object) {
return refcount == 0;
}
CSharpInstance *CSharpInstance::create_for_managed_type(Object *p_owner, CSharpScript *p_script, const Ref<MonoGCHandle> &p_gchandle) {
CSharpInstance *CSharpInstance::create_for_managed_type(Object *p_owner, CSharpScript *p_script, const Ref<gdmono::MonoGCHandle> &p_gchandle) {
CSharpInstance *instance = memnew(CSharpInstance);
Reference *ref = Object::cast_to<Reference>(p_owner);
@ -1832,7 +1832,7 @@ MonoObject *CSharpInstance::_internal_new_managed() {
}
// Tie managed to unmanaged
gchandle = MonoGCHandle::create_strong(mono_object);
gchandle = gdmono::MonoGCHandle::create_strong(mono_object);
if (base_ref)
_reference_owner_unsafe(); // Here, after assigning the gchandle (for the refcount_incremented callback)
@ -1902,9 +1902,9 @@ void CSharpInstance::refcount_incremented() {
// so the owner must hold the managed side alive again to avoid it from being GCed.
// Release the current weak handle and replace it with a strong handle.
uint32_t strong_gchandle = MonoGCHandle::new_strong_handle(gchandle->get_target());
uint32_t strong_gchandle = gdmono::MonoGCHandle::new_strong_handle(gchandle->get_target());
gchandle->release();
gchandle->set_handle(strong_gchandle, MonoGCHandle::STRONG_HANDLE);
gchandle->set_handle(strong_gchandle, gdmono::MonoGCHandle::STRONG_HANDLE);
}
}
@ -1925,9 +1925,9 @@ bool CSharpInstance::refcount_decremented() {
// the managed instance takes responsibility of deleting the owner when GCed.
// Release the current strong handle and replace it with a weak handle.
uint32_t weak_gchandle = MonoGCHandle::new_weak_handle(gchandle->get_target());
uint32_t weak_gchandle = gdmono::MonoGCHandle::new_weak_handle(gchandle->get_target());
gchandle->release();
gchandle->set_handle(weak_gchandle, MonoGCHandle::WEAK_HANDLE);
gchandle->set_handle(weak_gchandle, gdmono::MonoGCHandle::WEAK_HANDLE);
return false;
}
@ -2298,7 +2298,7 @@ bool CSharpScript::_update_exports(PlaceHolderScriptInstance *p_instance_to_upda
return false;
}
tmp_pinned_gchandle = MonoGCHandle::new_strong_handle_pinned(tmp_object); // pin it (not sure if needed)
tmp_pinned_gchandle = gdmono::MonoGCHandle::new_strong_handle_pinned(tmp_object); // pin it (not sure if needed)
GDMonoMethod *ctor = script_class->get_method(CACHED_STRING_NAME(dotctor), 0);
@ -2313,7 +2313,7 @@ bool CSharpScript::_update_exports(PlaceHolderScriptInstance *p_instance_to_upda
if (ctor_exc) {
// TODO: Should we free 'tmp_native' if the exception was thrown after its creation?
MonoGCHandle::free_handle(tmp_pinned_gchandle);
gdmono::MonoGCHandle::free_handle(tmp_pinned_gchandle);
tmp_object = NULL;
ERR_PRINT("Exception thrown from constructor of temporary MonoObject:");
@ -2409,7 +2409,7 @@ bool CSharpScript::_update_exports(PlaceHolderScriptInstance *p_instance_to_upda
GDMonoUtils::debug_print_unhandled_exception(exc);
}
MonoGCHandle::free_handle(tmp_pinned_gchandle);
gdmono::MonoGCHandle::free_handle(tmp_pinned_gchandle);
tmp_object = NULL;
if (tmp_native && !base_ref) {
@ -2970,7 +2970,7 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
}
// Tie managed to unmanaged
instance->gchandle = MonoGCHandle::create_strong(mono_object);
instance->gchandle = gdmono::MonoGCHandle::create_strong(mono_object);
if (instance->base_ref)
instance->_reference_owner_unsafe(); // Here, after assigning the gchandle (for the refcount_incremented callback)

View file

@ -220,7 +220,7 @@ class CSharpInstance : public ScriptInstance {
bool destructing_script_instance;
Ref<CSharpScript> script;
Ref<MonoGCHandle> gchandle;
Ref<gdmono::MonoGCHandle> gchandle;
bool _reference_owner_unsafe();
@ -236,7 +236,7 @@ class CSharpInstance : public ScriptInstance {
// Do not use unless you know what you are doing
friend void GDMonoInternals::tie_managed_to_unmanaged(MonoObject *, Object *);
static CSharpInstance *create_for_managed_type(Object *p_owner, CSharpScript *p_script, const Ref<MonoGCHandle> &p_gchandle);
static CSharpInstance *create_for_managed_type(Object *p_owner, CSharpScript *p_script, const Ref<gdmono::MonoGCHandle> &p_gchandle);
void _call_multilevel(MonoObject *p_mono_object, const StringName &p_method, const Variant **p_args, int p_argcount);
@ -293,7 +293,7 @@ struct CSharpScriptBinding {
bool inited;
StringName type_name;
GDMonoClass *wrapper_class;
Ref<MonoGCHandle> gchandle;
Ref<gdmono::MonoGCHandle> gchandle;
Object *owner;
};
@ -371,8 +371,8 @@ public:
_FORCE_INLINE_ EditorPlugin *get_godotsharp_editor() const { return godotsharp_editor; }
#endif
static void release_script_gchandle(Ref<MonoGCHandle> &p_gchandle);
static void release_script_gchandle(MonoObject *p_expected_obj, Ref<MonoGCHandle> &p_gchandle);
static void release_script_gchandle(Ref<gdmono::MonoGCHandle> &p_gchandle);
static void release_script_gchandle(MonoObject *p_expected_obj, Ref<gdmono::MonoGCHandle> &p_gchandle);
bool debug_break(const String &p_error, bool p_allow_continue = true);
bool debug_break_parse(const String &p_file, int p_line, const String &p_error);

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@ -70,7 +70,7 @@ void godot_icall_Object_Disposed(MonoObject *p_obj, Object *p_ptr) {
if (data) {
CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
if (script_binding.inited) {
Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
Ref<gdmono::MonoGCHandle> &gchandle = script_binding.gchandle;
if (gchandle.is_valid()) {
CSharpLanguage::release_script_gchandle(p_obj, gchandle);
}
@ -117,7 +117,7 @@ void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, MonoBoolea
if (data) {
CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
if (script_binding.inited) {
Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
Ref<gdmono::MonoGCHandle> &gchandle = script_binding.gchandle;
if (gchandle.is_valid()) {
CSharpLanguage::release_script_gchandle(p_obj, gchandle);
}

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@ -32,6 +32,8 @@
#include "mono_gd/gd_mono.h"
namespace gdmono {
uint32_t MonoGCHandle::new_strong_handle(MonoObject *p_object) {
return mono_gchandle_new(p_object, /* pinned: */ false);
}
@ -76,3 +78,5 @@ MonoGCHandle::MonoGCHandle(uint32_t p_handle, HandleType p_handle_type) {
MonoGCHandle::~MonoGCHandle() {
release();
}
} // namespace gdmono

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@ -35,6 +35,8 @@
#include "core/reference.h"
namespace gdmono {
class MonoGCHandle : public Reference {
GDCLASS(MonoGCHandle, Reference);
@ -72,4 +74,6 @@ public:
~MonoGCHandle();
};
} // namespace gdmono
#endif // MONO_GC_HANDLE_H

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@ -178,7 +178,7 @@ void CachedData::clear_godot_api_cache() {
// End of MarshalUtils methods
task_scheduler_handle = Ref<MonoGCHandle>();
task_scheduler_handle = Ref<gdmono::MonoGCHandle>();
}
#define GODOT_API_CLASS(m_class) (GDMono::get_singleton()->get_core_api_assembly()->get_class(BINDINGS_NAMESPACE, #m_class))
@ -300,7 +300,7 @@ void update_godot_api_cache() {
// TODO Move to CSharpLanguage::init() and do handle disposal
MonoObject *task_scheduler = mono_object_new(mono_domain_get(), GODOT_API_CLASS(GodotTaskScheduler)->get_mono_ptr());
GDMonoUtils::runtime_object_init(task_scheduler, GODOT_API_CLASS(GodotTaskScheduler));
cached_data.task_scheduler_handle = MonoGCHandle::create_strong(task_scheduler);
cached_data.task_scheduler_handle = gdmono::MonoGCHandle::create_strong(task_scheduler);
cached_data.godot_api_cache_updated = true;
}

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@ -149,7 +149,7 @@ struct CachedData {
// End of MarshalUtils methods
Ref<MonoGCHandle> task_scheduler_handle;
Ref<gdmono::MonoGCHandle> task_scheduler_handle;
bool corlib_cache_updated;
bool godot_api_cache_updated;

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@ -71,7 +71,7 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) {
script_binding.inited = true;
script_binding.type_name = NATIVE_GDMONOCLASS_NAME(klass);
script_binding.wrapper_class = klass;
script_binding.gchandle = ref ? MonoGCHandle::create_weak(managed) : MonoGCHandle::create_strong(managed);
script_binding.gchandle = ref ? gdmono::MonoGCHandle::create_weak(managed) : gdmono::MonoGCHandle::create_strong(managed);
script_binding.owner = unmanaged;
if (ref) {
@ -101,7 +101,7 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) {
return;
}
Ref<MonoGCHandle> gchandle = ref ? MonoGCHandle::create_weak(managed) : MonoGCHandle::create_strong(managed);
Ref<gdmono::MonoGCHandle> gchandle = ref ? gdmono::MonoGCHandle::create_weak(managed) : gdmono::MonoGCHandle::create_strong(managed);
Ref<CSharpScript> script = CSharpScript::create_for_managed_type(klass, native);

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@ -83,7 +83,7 @@ MonoObject *unmanaged_get_managed(Object *unmanaged) {
}
}
Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
Ref<gdmono::MonoGCHandle> &gchandle = script_binding.gchandle;
ERR_FAIL_COND_V(gchandle.is_null(), NULL);
MonoObject *target = gchandle->get_target();
@ -103,7 +103,7 @@ MonoObject *unmanaged_get_managed(Object *unmanaged) {
MonoObject *mono_object = GDMonoUtils::create_managed_for_godot_object(script_binding.wrapper_class, script_binding.type_name, unmanaged);
ERR_FAIL_NULL_V(mono_object, NULL);
gchandle->set_handle(MonoGCHandle::new_strong_handle(mono_object), MonoGCHandle::STRONG_HANDLE);
gchandle->set_handle(gdmono::MonoGCHandle::new_strong_handle(mono_object), gdmono::MonoGCHandle::STRONG_HANDLE);
// Tie managed to unmanaged
Reference *ref = Object::cast_to<Reference>(unmanaged);

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@ -117,7 +117,7 @@ void SignalAwaiterHandle::_bind_methods() {
}
SignalAwaiterHandle::SignalAwaiterHandle(MonoObject *p_managed) :
MonoGCHandle(MonoGCHandle::new_strong_handle(p_managed), STRONG_HANDLE) {
gdmono::MonoGCHandle(gdmono::MonoGCHandle::new_strong_handle(p_managed), STRONG_HANDLE) {
#ifdef DEBUG_ENABLED
conn_target_id = 0;
#endif

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@ -39,8 +39,8 @@ namespace SignalAwaiterUtils {
Error connect_signal_awaiter(Object *p_source, const String &p_signal, Object *p_target, MonoObject *p_awaiter);
}
class SignalAwaiterHandle : public MonoGCHandle {
GDCLASS(SignalAwaiterHandle, MonoGCHandle);
class SignalAwaiterHandle : public gdmono::MonoGCHandle {
GDCLASS(SignalAwaiterHandle, gdmono::MonoGCHandle);
bool completed;