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Check if history exists before discarding
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3 changed files with 8 additions and 1 deletions
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@ -649,7 +649,9 @@ void EditorData::remove_scene(int p_idx) {
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EditorNode::get_singleton()->emit_signal("scene_closed", edited_scene[p_idx].path);
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}
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undo_redo_manager->discard_history(edited_scene[p_idx].history_id);
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if (undo_redo_manager->has_history(edited_scene[p_idx].history_id)) { // Might not exist if scene failed to load.
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undo_redo_manager->discard_history(edited_scene[p_idx].history_id);
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}
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edited_scene.remove_at(p_idx);
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}
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