[Complex Test Layouts] Change String to use UTF-32 encoding on all platforms.

This commit is contained in:
bruvzg 2020-07-27 13:43:20 +03:00
parent 0864f12f0d
commit 80b8eff6aa
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94 changed files with 4889 additions and 1686 deletions

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@ -466,7 +466,7 @@ EditorMaterialPreviewPlugin::~EditorMaterialPreviewPlugin() {
///////////////////////////////////////////////////////////////////////////
static bool _is_text_char(CharType c) {
static bool _is_text_char(char32_t c) {
return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
}
@ -525,7 +525,7 @@ Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size
bool prev_is_text = false;
bool in_keyword = false;
for (int i = 0; i < code.length(); i++) {
CharType c = code[i];
char32_t c = code[i];
if (c > 32) {
if (col < thumbnail_size) {
Color color = text_color;