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GDScript: Add names for disassembling function pointers
When instructions use function pointers, it's not possible to retrieve their original names in the disassembly. This stores the names in vectors (in debug builds) so they can be shown.
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parent
9937915ad7
commit
80e06b29e7
6 changed files with 82 additions and 16 deletions
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@ -128,7 +128,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
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text += DADDR(3);
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text += " = ";
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text += DADDR(1);
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text += " <operator function> ";
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text += " ";
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text += operator_names[_code_ptr[ip + 4]];
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text += " ";
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text += DADDR(2);
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incr += 5;
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@ -230,7 +232,7 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
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text += "set_named validated ";
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text += DADDR(1);
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text += "[\"";
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text += "<unknown name>";
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text += setter_names[_code_ptr[ip + 3]];
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text += "\"] = ";
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text += DADDR(2);
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@ -253,7 +255,7 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
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text += " = ";
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text += DADDR(1);
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text += "[\"";
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text += "<unknown name>";
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text += getter_names[_code_ptr[ip + 3]];
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text += "\"]";
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incr += 4;
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@ -398,7 +400,8 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
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text += DADDR(1 + argc);
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text += " = ";
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text += "<unknown type>(";
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text += constructors_names[_code_ptr[ip + 3 + argc]];
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text += "(";
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for (int i = 0; i < argc; i++) {
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if (i > 0) {
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text += ", ";
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@ -687,7 +690,7 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
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text += DADDR(2 + argc) + " = ";
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text += DADDR(1) + ".";
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text += "<unknown method>";
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text += builtin_methods_names[_code_ptr[ip + 4 + argc]];
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text += "(";
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@ -725,12 +728,12 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
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case OPCODE_CALL_UTILITY_VALIDATED: {
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int instr_var_args = _code_ptr[++ip];
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text += "call-utility ";
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text += "call-utility validated ";
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int argc = _code_ptr[ip + 1 + instr_var_args];
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text += DADDR(1 + argc) + " = ";
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text += "<unknown function>";
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text += utilities_names[_code_ptr[ip + 3 + argc]];
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text += "(";
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for (int i = 0; i < argc; i++) {
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@ -746,12 +749,12 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
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case OPCODE_CALL_GDSCRIPT_UTILITY: {
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int instr_var_args = _code_ptr[++ip];
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text += "call-gscript-utility ";
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text += "call-gdscript-utility ";
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int argc = _code_ptr[ip + 1 + instr_var_args];
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text += DADDR(1 + argc) + " = ";
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text += "<unknown function>";
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text += gds_utilities_names[_code_ptr[ip + 3 + argc]];
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text += "(";
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for (int i = 0; i < argc; i++) {
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