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Merge pull request #96094 from SaracenOne/add_3d_skeleton_to_advanced_importer
Add 3D Skeleton Preview to Advanced Importer
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commit
82688e9e2e
4 changed files with 113 additions and 29 deletions
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@ -260,11 +260,15 @@ public:
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class Skeleton3DGizmoPlugin : public EditorNode3DGizmoPlugin {
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GDCLASS(Skeleton3DGizmoPlugin, EditorNode3DGizmoPlugin);
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Ref<StandardMaterial3D> unselected_mat;
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Ref<ShaderMaterial> selected_mat;
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Ref<Shader> selected_sh;
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struct SelectionMaterials {
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Ref<StandardMaterial3D> unselected_mat;
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Ref<ShaderMaterial> selected_mat;
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};
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static SelectionMaterials selection_materials;
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public:
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static Ref<ArrayMesh> get_bones_mesh(Skeleton3D *p_skeleton, int p_selected, bool p_is_selected);
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bool has_gizmo(Node3D *p_spatial) override;
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String get_gizmo_name() const override;
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int get_priority() const override;
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@ -277,6 +281,7 @@ public:
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void redraw(EditorNode3DGizmo *p_gizmo) override;
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Skeleton3DGizmoPlugin();
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~Skeleton3DGizmoPlugin();
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};
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#endif // SKELETON_3D_EDITOR_PLUGIN_H
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