more debugger fixes

-setting/clearing breakpoints during run-time now works
-multi-line strings resulted in wrong line numbers in bytecode, fixed
This commit is contained in:
Juan Linietsky 2015-08-04 20:17:13 -03:00
parent 09a2de9916
commit 8280bb0de0
5 changed files with 37 additions and 0 deletions

View file

@ -1078,6 +1078,19 @@ void ScriptEditorDebugger::live_debug_reparent_node(const NodePath& p_at, const
}
void ScriptEditorDebugger::set_breakpoint(const String& p_path,int p_line,bool p_enabled) {
if (connection.is_valid()) {
Array msg;
msg.push_back("breakpoint");
msg.push_back(p_path);
msg.push_back(p_line);
msg.push_back(p_enabled);
ppeer->put_var(msg);
}
}
void ScriptEditorDebugger::_error_selected(int p_idx) {
error_stack->clear();