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[macOS] Add support for exporting macOS 26 Liquid Glass icons.
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parent
8b2739ee55
commit
838cb0eefc
11 changed files with 132 additions and 5 deletions
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@ -309,11 +309,16 @@ String OS::get_bundle_resource_dir() const {
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return ".";
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}
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// Path to macOS .app bundle embedded icon
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// Path to macOS .app bundle embedded icon (.icns file).
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String OS::get_bundle_icon_path() const {
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return String();
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}
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// Name of macOS .app bundle embedded icon (Liquid Glass asset name).
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String OS::get_bundle_icon_name() const {
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return String();
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}
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// OS specific path for user://
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String OS::get_user_data_dir(const String &p_user_dir) const {
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return ".";
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@ -294,6 +294,7 @@ public:
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virtual String get_temp_path() const;
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virtual String get_bundle_resource_dir() const;
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virtual String get_bundle_icon_path() const;
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virtual String get_bundle_icon_name() const;
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virtual String get_user_data_dir(const String &p_user_dir) const;
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virtual String get_user_data_dir() const;
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@ -148,6 +148,7 @@ EditorPropertyNameProcessor::EditorPropertyNameProcessor() {
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capitalize_string_remaps["aa"] = "AA";
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capitalize_string_remaps["aabb"] = "AABB";
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capitalize_string_remaps["adb"] = "ADB";
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capitalize_string_remaps["actool"] = "actool";
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capitalize_string_remaps["ao"] = "AO";
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capitalize_string_remaps["api"] = "API";
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capitalize_string_remaps["apk"] = "APK";
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@ -4533,8 +4533,13 @@ int Main::start() {
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sml->add_current_scene(scene);
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#ifdef MACOS_ENABLED
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#ifndef TOOLS_ENABLED
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if ((FileAccess::exists(OS::get_singleton()->get_bundle_resource_dir().path_join("Assets.car")) && !OS::get_singleton()->get_bundle_icon_name().is_empty()) || (!OS::get_singleton()->get_bundle_icon_path().is_empty())) {
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has_icon = true; // Bundle has embedded icon, do not override with project icon.
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}
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#endif
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String mac_icon_path = GLOBAL_GET("application/config/macos_native_icon");
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if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_NATIVE_ICON) && !mac_icon_path.is_empty()) {
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if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_NATIVE_ICON) && !mac_icon_path.is_empty() && !has_icon) {
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DisplayServer::get_singleton()->set_native_icon(mac_icon_path);
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has_icon = true;
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}
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@ -12,6 +12,7 @@
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<string>$name</string>
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<key>CFBundleIconFile</key>
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<string>icon.icns</string>
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$liquid_glass_icon
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<key>CFBundleIdentifier</key>
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<string>$bundle_identifier</string>
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<key>CFBundleInfoDictionaryVersion</key>
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@ -38,6 +38,11 @@
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<member name="application/icon_interpolation" type="int" setter="" getter="">
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Interpolation method used to resize application icon.
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</member>
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<member name="application/liquid_glass_icon" type="String" setter="" getter="">
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macOS 26 Liquid Glass icon source file. Use [url=https://developer.apple.com/icon-composer/]Icon Composer[/url] to create Liquid Glass icons.
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[b]Note:[/b] Supported when exporting from macOS only, Xcode 26+ required.
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[b]Note:[/b] Liquid Glass icons are supported on macOS 26 only, use [member application/icon] to set the icon for older macOS versions.
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</member>
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<member name="application/min_macos_version_arm64" type="String" setter="" getter="">
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Minimum version of macOS required for this application to run on Apple Silicon Macs, in the [code]major.minor.patch[/code] or [code]major.minor[/code] format, can only contain numeric characters ([code]0-9[/code]) and periods ([code].[/code]).
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</member>
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@ -45,6 +45,8 @@ void register_macos_exporter() {
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#else
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EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/macos/rcodesign", PROPERTY_HINT_GLOBAL_FILE));
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#endif
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EDITOR_DEF_BASIC("export/macos/actool", "");
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EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/macos/actool", PROPERTY_HINT_GLOBAL_FILE));
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#endif
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Ref<EditorExportPlatformMacOS> platform;
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@ -306,6 +306,12 @@ bool EditorExportPlatformMacOS::get_export_option_visibility(const EditorExportP
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return false;
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}
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#ifndef MACOS_ENABLED
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if (p_option == "application/liquid_glass_icon") {
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return false;
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}
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#endif
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String custom_prof = p_preset->get("codesign/entitlements/custom_file");
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if (!custom_prof.is_empty() && p_option != "codesign/entitlements/custom_file" && p_option.begins_with("codesign/entitlements/")) {
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return false;
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@ -467,6 +473,7 @@ void EditorExportPlatformMacOS::get_export_options(List<ExportOption> *r_options
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
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r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "debug/export_console_wrapper", PROPERTY_HINT_ENUM, "No,Debug Only,Debug and Release"), 1));
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/liquid_glass_icon", PROPERTY_HINT_FILE, "*.icon"), ""));
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.icns,*.png,*.webp,*.svg"), ""));
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r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/icon_interpolation", PROPERTY_HINT_ENUM, "Nearest neighbor,Bilinear,Cubic,Trilinear,Lanczos"), 4));
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/bundle_identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), "", false, true));
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@ -828,7 +835,7 @@ void EditorExportPlatformMacOS::_fix_privacy_manifest(const Ref<EditorExportPres
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}
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}
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void EditorExportPlatformMacOS::_fix_plist(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &plist, const String &p_binary) {
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void EditorExportPlatformMacOS::_fix_plist(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &plist, const String &p_binary, bool p_lg_icon_exported, const String &p_lg_icon) {
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String str = String::utf8((const char *)plist.ptr(), plist.size());
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String strnew;
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Vector<String> lines = str.split("\n");
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@ -872,6 +879,12 @@ void EditorExportPlatformMacOS::_fix_plist(const Ref<EditorExportPreset> &p_pres
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strnew += lines[i].replace("$xcodever", p_preset->get("xcode/xcode_version")) + "\n";
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} else if (lines[i].contains("$xcodebuild")) {
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strnew += lines[i].replace("$xcodebuild", p_preset->get("xcode/xcode_build")) + "\n";
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} else if (lines[i].contains("$liquid_glass_icon")) {
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if (p_lg_icon_exported) {
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strnew += lines[i].replace("$liquid_glass_icon", "\t<key>CFBundleIconName</key>\n\t<string>" + p_lg_icon + "</string>\n");
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} else {
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strnew += lines[i].replace("$liquid_glass_icon", "");
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}
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} else if (lines[i].contains("$usage_descriptions")) {
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String descriptions;
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if (!((String)p_preset->get("privacy/microphone_usage_description")).is_empty()) {
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@ -933,6 +946,76 @@ void EditorExportPlatformMacOS::_fix_plist(const Ref<EditorExportPreset> &p_pres
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}
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}
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Error EditorExportPlatformMacOS::_export_liquid_glass_icon(const Ref<EditorExportPreset> &p_preset, const String &p_app_path, const String &p_icon_path) {
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String actool = EDITOR_GET("export/macos/actool").operator String();
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if (actool.is_empty()) {
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actool = "actool";
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}
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List<String> args;
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args.push_back("--version");
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String str;
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String err_str;
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int exitcode = 0;
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Error err = OS::get_singleton()->execute(actool, args, &str, &exitcode, true);
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if (err != OK) {
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add_message(EXPORT_MESSAGE_WARNING, TTR("Liquid Glass Icons"), TTR("Could not start 'actool' executable."));
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return err;
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}
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PList info_plist;
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if (!info_plist.load_string(str, err_str)) {
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print_verbose(str);
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add_message(EXPORT_MESSAGE_WARNING, TTR("Liquid Glass Icons"), TTR("Could not read 'actool' version."));
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return err;
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}
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if (info_plist.get_root()->data_type == PList::PLNodeType::PL_NODE_TYPE_DICT && info_plist.get_root()->data_dict.has("com.apple.actool.version")) {
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Ref<PListNode> dict = info_plist.get_root()->data_dict["com.apple.actool.version"];
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if (dict->data_type == PList::PLNodeType::PL_NODE_TYPE_DICT && dict->data_dict.has("short-bundle-version")) {
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float version = String::utf8(dict->data_dict["short-bundle-version"]->data_string.get_data()).to_float();
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if (version < 26.0) {
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add_message(EXPORT_MESSAGE_WARNING, TTR("Liquid Glass Icons"), vformat(TTR("At least version 26.0 of 'actool' is required (version %f found)."), version));
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return ERR_UNAVAILABLE;
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}
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}
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}
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str.clear();
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String plist = EditorPaths::get_singleton()->get_temp_dir().path_join("assetcatalog.plist");
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args.clear();
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args.push_back(ProjectSettings::get_singleton()->globalize_path(p_icon_path));
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args.push_back("--compile");
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args.push_back(p_app_path + "/Contents/Resources/");
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args.push_back("--output-format");
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args.push_back("human-readable-text");
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args.push_back("--lightweight-asset-runtime-mode");
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args.push_back("enabled");
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args.push_back("--app-icon");
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args.push_back(p_icon_path.get_file().get_basename());
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args.push_back("--include-all-app-icons");
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args.push_back("--enable-on-demand-resources");
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args.push_back("NO");
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args.push_back("--development-region");
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args.push_back("en");
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args.push_back("--target-device");
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args.push_back("mac");
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args.push_back("--minimum-deployment-target");
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args.push_back("26");
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args.push_back("--platform");
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args.push_back("macosx");
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args.push_back("--output-partial-info-plist");
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args.push_back(plist);
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err = OS::get_singleton()->execute(actool, args, &str, &exitcode, true);
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if (err != OK || str.contains("error:") || !FileAccess::exists(p_app_path + "/Contents/Resources/Assets.car") || !FileAccess::exists(plist)) {
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print_verbose(str);
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add_message(EXPORT_MESSAGE_WARNING, TTR("Liquid Glass Icons"), TTR("Could not export liquid glass icon:") + "\n" + str);
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return err;
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}
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return OK;
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}
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/**
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* If we're running the macOS version of the Godot editor we'll:
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* - export our application bundle to a temporary folder
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@ -1861,7 +1944,16 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
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}
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if (file == "Contents/Info.plist") {
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_fix_plist(p_preset, data, pkg_name);
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bool lg_icon_expored = false;
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String lg_icon = p_preset->get("application/liquid_glass_icon");
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#ifdef MACOS_ENABLED
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// Export liquid glass.
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if (!lg_icon.is_empty()) {
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lg_icon_expored = (_export_liquid_glass_icon(p_preset, tmp_app_path_name, lg_icon) == OK);
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}
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#endif
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// Modify plist.
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_fix_plist(p_preset, data, pkg_name, lg_icon_expored, lg_icon.get_file().get_basename());
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}
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if (file == "Contents/Resources/PrivacyInfo.xcprivacy") {
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@ -85,9 +85,10 @@ class EditorExportPlatformMacOS : public EditorExportPlatform {
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int menu_options = 0;
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void _fix_privacy_manifest(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &plist);
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void _fix_plist(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &plist, const String &p_binary);
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void _fix_plist(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &plist, const String &p_binary, bool p_lg_icon_exported, const String &p_lg_icon);
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void _make_icon(const Ref<EditorExportPreset> &p_preset, const Ref<Image> &p_icon, Vector<uint8_t> &p_data);
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Error _export_liquid_glass_icon(const Ref<EditorExportPreset> &p_preset, const String &p_app_path, const String &p_icon_path);
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Error _notarize(const Ref<EditorExportPreset> &p_preset, const String &p_path);
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void _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path, const String &p_ent_path, bool p_warn = true, bool p_set_id = false);
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void _code_sign_directory(const Ref<EditorExportPreset> &p_preset, const String &p_path, const String &p_ent_path, const String &p_helper_ent_path, bool p_should_error_on_non_code = true);
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@ -103,6 +103,7 @@ public:
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virtual String get_temp_path() const override;
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virtual String get_bundle_resource_dir() const override;
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virtual String get_bundle_icon_path() const override;
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virtual String get_bundle_icon_name() const override;
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virtual String get_godot_dir_name() const override;
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virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const override;
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@ -469,6 +469,19 @@ String OS_MacOS::get_bundle_icon_path() const {
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return ret;
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}
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String OS_MacOS::get_bundle_icon_name() const {
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String ret;
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NSBundle *main = [NSBundle mainBundle];
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if (main) {
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NSString *icon_name = [[main infoDictionary] objectForKey:@"CFBundleIconName"];
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if (icon_name) {
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ret.append_utf8([icon_name UTF8String]);
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}
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}
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return ret;
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}
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// Get properly capitalized engine name for system paths
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String OS_MacOS::get_godot_dir_name() const {
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return String(GODOT_VERSION_SHORT_NAME).capitalize();
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