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Remove GLUT usage in HTML5 platform
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parent
5993a5fac9
commit
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3 changed files with 27 additions and 75 deletions
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@ -31,94 +31,50 @@
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#include "io/resource_loader.h"
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#include "main/main.h"
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#include "os_javascript.h"
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#include <GL/glut.h>
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#include <string.h>
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OS_JavaScript *os = NULL;
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static void _gfx_init(void *ud, bool gl2, int w, int h, bool fs) {
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static void main_loop() {
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glutInitWindowSize(w, h);
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glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);
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glutCreateWindow("godot");
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os->main_loop_iterate();
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}
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static void _gfx_idle() {
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extern "C" void main_after_fs_sync() {
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glutPostRedisplay();
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}
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int start_step = 0;
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static void _godot_draw(void) {
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if (start_step == 1) {
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start_step = 2;
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Main::start();
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os->main_loop_begin();
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}
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if (start_step == 2) {
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os->main_loop_iterate();
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}
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glutSwapBuffers();
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}
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extern "C" {
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void main_after_fs_sync() {
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start_step = 1;
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}
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// Ease up compatibility
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ResourceLoader::set_abort_on_missing_resources(false);
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Main::start();
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os->main_loop_begin();
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emscripten_set_main_loop(main_loop, 0, false);
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}
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int main(int argc, char *argv[]) {
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/* Initialize the window */
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printf("let it go dude!\n");
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glutInit(&argc, argv);
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os = new OS_JavaScript(argv[0], _gfx_init, NULL, NULL);
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Error err = Main::setup(argv[0], argc - 1, &argv[1]);
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ResourceLoader::set_abort_on_missing_resources(false); //ease up compatibility
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/* Set up glut callback functions */
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glutIdleFunc(_gfx_idle);
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// glutReshapeFunc(gears_reshape);
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glutDisplayFunc(_godot_draw);
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//glutSpecialFunc(gears_special);
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//mount persistent file system
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// sync from persistent state into memory and then
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// run the 'main_after_fs_sync' function
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/* clang-format off */
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EM_ASM(
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Module.noExitRuntime = true;
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FS.mkdir('/userfs');
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FS.mount(IDBFS, {}, '/userfs');
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// sync from persistent state into memory and then
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// run the 'main_after_fs_sync' function
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FS.syncfs(true, function(err) {
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if (err) {
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Module.setStatus('Failed to load persistent data\nPlease allow (third-party) cookies');
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Module.printErr('Failed to populate IDB file system: ' + err.message);
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Module.exit();
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Module.noExitRuntime = false;
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} else {
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Module.print('Successfully populated IDB file system');
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ccall('main_after_fs_sync', 'void', []);
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ccall('main_after_fs_sync', null);
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}
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});
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);
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/* clang-format on */
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glutMainLoop();
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os = new OS_JavaScript(argv[0], NULL);
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Error err = Main::setup(argv[0], argc - 1, &argv[1]);
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return 0;
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// continued async in main_after_fs_sync() from syncfs() callback
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}
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/*
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*
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*09] <azakai|2__> reduz: yes, define TOTAL_MEMORY on Module. for example var Module = { TOTAL_MEMORY: 12345.. }; before the main
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*
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*/
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