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Rename [gs]et_pos to [gs]et_position for Controls
Control set_pos -> set_position Control set_global_pos -> set_global_position [gs]et_mouse_pos -> [gs]et_mouse_position [gs]et_global_mouse_pos -> [gs]et_global_mouse_position fixes #8005
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82 changed files with 330 additions and 330 deletions
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@ -332,9 +332,9 @@ bool OS_JavaScript::is_mouse_grab_enabled() const {
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return false;
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}
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Point2 OS_JavaScript::get_mouse_pos() const {
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Point2 OS_JavaScript::get_mouse_position() const {
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return input->get_mouse_pos();
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return input->get_mouse_position();
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}
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int OS_JavaScript::get_mouse_button_state() const {
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@ -522,7 +522,7 @@ void OS_JavaScript::push_input(const InputEvent &p_ev) {
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InputEvent ev = p_ev;
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if (ev.type == InputEvent::MOUSE_MOTION) {
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input->set_mouse_pos(Point2(ev.mouse_motion.x, ev.mouse_motion.y));
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input->set_mouse_position(Point2(ev.mouse_motion.x, ev.mouse_motion.y));
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} else if (ev.type == InputEvent::MOUSE_BUTTON) {
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last_button_mask = ev.mouse_button.button_mask;
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}
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@ -604,7 +604,7 @@ void OS_JavaScript::process_touch(int p_what, int p_pointer, const Vector<TouchP
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ev.mouse_motion.button_mask = BUTTON_MASK_LEFT;
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ev.mouse_motion.x = p_points[0].pos.x;
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ev.mouse_motion.y = p_points[0].pos.y;
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input->set_mouse_pos(Point2(ev.mouse_motion.x, ev.mouse_motion.y));
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input->set_mouse_position(Point2(ev.mouse_motion.x, ev.mouse_motion.y));
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ev.mouse_motion.speed_x = input->get_last_mouse_speed().x;
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ev.mouse_motion.speed_y = input->get_last_mouse_speed().y;
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ev.mouse_motion.relative_x = p_points[0].pos.x - last_mouse.x;
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