Rename [gs]et_pos to [gs]et_position for Controls

Control set_pos -> set_position
Control set_global_pos -> set_global_position
[gs]et_mouse_pos -> [gs]et_mouse_position
[gs]et_global_mouse_pos -> [gs]et_global_mouse_position
fixes #8005
This commit is contained in:
Sergey Pusnei 2017-03-29 11:29:38 -04:00 committed by Rémi Verschelde
parent 1c480698ce
commit 8589ca3903
82 changed files with 330 additions and 330 deletions

View file

@ -332,9 +332,9 @@ bool OS_JavaScript::is_mouse_grab_enabled() const {
return false;
}
Point2 OS_JavaScript::get_mouse_pos() const {
Point2 OS_JavaScript::get_mouse_position() const {
return input->get_mouse_pos();
return input->get_mouse_position();
}
int OS_JavaScript::get_mouse_button_state() const {
@ -522,7 +522,7 @@ void OS_JavaScript::push_input(const InputEvent &p_ev) {
InputEvent ev = p_ev;
if (ev.type == InputEvent::MOUSE_MOTION) {
input->set_mouse_pos(Point2(ev.mouse_motion.x, ev.mouse_motion.y));
input->set_mouse_position(Point2(ev.mouse_motion.x, ev.mouse_motion.y));
} else if (ev.type == InputEvent::MOUSE_BUTTON) {
last_button_mask = ev.mouse_button.button_mask;
}
@ -604,7 +604,7 @@ void OS_JavaScript::process_touch(int p_what, int p_pointer, const Vector<TouchP
ev.mouse_motion.button_mask = BUTTON_MASK_LEFT;
ev.mouse_motion.x = p_points[0].pos.x;
ev.mouse_motion.y = p_points[0].pos.y;
input->set_mouse_pos(Point2(ev.mouse_motion.x, ev.mouse_motion.y));
input->set_mouse_position(Point2(ev.mouse_motion.x, ev.mouse_motion.y));
ev.mouse_motion.speed_x = input->get_last_mouse_speed().x;
ev.mouse_motion.speed_y = input->get_last_mouse_speed().y;
ev.mouse_motion.relative_x = p_points[0].pos.x - last_mouse.x;