Add typed arrays to GDScript

- Use `Array[type]` for type-hints. e.g.:
  `var array: Array[int] = [1, 2, 3]`
- Array literals are typed if their storage is typed (variable
  asssignment of as argument in function all). Otherwise they are
  untyped.
This commit is contained in:
George Marques 2021-03-09 12:32:35 -03:00
parent 997a8ae9e8
commit 85e316a5d5
No known key found for this signature in database
GPG key ID: 046BD46A3201E43D
12 changed files with 569 additions and 58 deletions

View file

@ -2674,6 +2674,19 @@ GDScriptParser::TypeNode *GDScriptParser::parse_type(bool p_allow_void) {
type->type_chain.push_back(type_element);
if (match(GDScriptTokenizer::Token::BRACKET_OPEN)) {
// Typed collection (like Array[int]).
type->container_type = parse_type(false); // Don't allow void for array element type.
if (type->container_type == nullptr) {
push_error(R"(Expected type for collection after "[".)");
type = nullptr;
} else if (type->container_type->container_type != nullptr) {
push_error("Nested typed collections are not supported.");
}
consume(GDScriptTokenizer::Token::BRACKET_CLOSE, R"(Expected closing "]" after collection type.)");
return type;
}
int chain_index = 1;
while (match(GDScriptTokenizer::Token::PERIOD)) {
make_completion_context(COMPLETION_TYPE_ATTRIBUTE, type, chain_index++);
@ -3278,6 +3291,9 @@ String GDScriptParser::DataType::to_string() const {
if (builtin_type == Variant::NIL) {
return "null";
}
if (builtin_type == Variant::ARRAY && has_container_element_type()) {
return vformat("Array[%s]", container_element_type->to_string());
}
return Variant::get_type_name(builtin_type);
case NATIVE:
if (is_meta_type) {