Add submenu support to EditorContextMenuPlugin

This commit is contained in:
kobewi 2024-09-21 20:16:45 +02:00
parent e4e024ab88
commit 866c50a926
3 changed files with 39 additions and 3 deletions

View file

@ -67,10 +67,21 @@ void EditorContextMenuPlugin::add_context_menu_item_from_shortcut(const String &
context_menu_items.insert(p_name, item);
}
void EditorContextMenuPlugin::add_context_submenu_item(const String &p_name, PopupMenu *p_menu, const Ref<Texture2D> &p_texture) {
ERR_FAIL_NULL(p_menu);
ContextMenuItem item;
item.item_name = p_name;
item.icon = p_texture;
item.submenu = p_menu;
context_menu_items.insert(p_name, item);
}
void EditorContextMenuPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_menu_shortcut", "shortcut", "callback"), &EditorContextMenuPlugin::add_menu_shortcut);
ClassDB::bind_method(D_METHOD("add_context_menu_item", "name", "callback", "icon"), &EditorContextMenuPlugin::add_context_menu_item, DEFVAL(Ref<Texture2D>()));
ClassDB::bind_method(D_METHOD("add_context_menu_item_from_shortcut", "name", "shortcut", "icon"), &EditorContextMenuPlugin::add_context_menu_item_from_shortcut, DEFVAL(Ref<Texture2D>()));
ClassDB::bind_method(D_METHOD("add_context_submenu_item", "name", "menu", "icon"), &EditorContextMenuPlugin::add_context_submenu_item, DEFVAL(Ref<Texture2D>()));
GDVIRTUAL_BIND(_popup_menu, "paths");
@ -117,12 +128,17 @@ void EditorContextMenuPluginManager::add_options_from_plugins(PopupMenu *p_popup
EditorContextMenuPlugin::ContextMenuItem &item = E.value;
item.id = id;
if (item.icon.is_valid()) {
p_popup->add_icon_item(item.icon, item.item_name, id);
p_popup->set_item_icon_max_width(-1, icon_size);
if (item.submenu) {
p_popup->add_submenu_node_item(item.item_name, item.submenu, id);
} else {
p_popup->add_item(item.item_name, id);
}
if (item.icon.is_valid()) {
p_popup->set_item_icon(-1, item.icon);
p_popup->set_item_icon_max_width(-1, icon_size);
}
if (item.shortcut.is_valid()) {
p_popup->set_item_shortcut(-1, item.shortcut, true);
}