mirror of
https://github.com/godotengine/godot.git
synced 2025-10-20 00:13:30 +00:00
GDScript: Fix lambda resolution with cyclic references
This commit is contained in:
parent
6758a7f8c0
commit
89429b0273
10 changed files with 127 additions and 31 deletions
|
@ -882,9 +882,12 @@ void GDScriptAnalyzer::resolve_class_member(GDScriptParser::ClassNode *p_class,
|
|||
case GDScriptParser::ClassNode::Member::VARIABLE: {
|
||||
bool previous_static_context = static_context;
|
||||
static_context = member.variable->is_static;
|
||||
|
||||
check_class_member_name_conflict(p_class, member.variable->identifier->name, member.variable);
|
||||
|
||||
member.variable->set_datatype(resolving_datatype);
|
||||
resolve_variable(member.variable, false);
|
||||
resolve_pending_lambda_bodies();
|
||||
|
||||
// Apply annotations.
|
||||
for (GDScriptParser::AnnotationNode *&E : member.variable->annotations) {
|
||||
|
@ -893,7 +896,9 @@ void GDScriptAnalyzer::resolve_class_member(GDScriptParser::ClassNode *p_class,
|
|||
E->apply(parser, member.variable);
|
||||
}
|
||||
}
|
||||
|
||||
static_context = previous_static_context;
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (member.variable->exported && member.variable->onready) {
|
||||
parser->push_warning(member.variable, GDScriptWarning::ONREADY_WITH_EXPORT);
|
||||
|
@ -1345,6 +1350,11 @@ void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class, co
|
|||
}
|
||||
}
|
||||
|
||||
if (!pending_body_resolution_lambdas.is_empty()) {
|
||||
ERR_PRINT("GDScript bug (please report): Not all pending lambda bodies were resolved in time.");
|
||||
resolve_pending_lambda_bodies();
|
||||
}
|
||||
|
||||
parser->current_class = previous_class;
|
||||
}
|
||||
|
||||
|
@ -1757,6 +1767,7 @@ void GDScriptAnalyzer::resolve_suite(GDScriptParser::SuiteNode *p_suite) {
|
|||
#endif // DEBUG_ENABLED
|
||||
|
||||
resolve_node(stmt);
|
||||
resolve_pending_lambda_bodies();
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
parser->ignored_warnings = previously_ignored_warnings;
|
||||
|
@ -3080,7 +3091,7 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_a
|
|||
base_type.is_meta_type = false;
|
||||
is_self = true;
|
||||
|
||||
if (p_call->callee == nullptr && !lambda_stack.is_empty()) {
|
||||
if (p_call->callee == nullptr && current_lambda != nullptr) {
|
||||
push_error("Cannot use `super()` inside a lambda.", p_call);
|
||||
}
|
||||
} else if (callee_type == GDScriptParser::Node::IDENTIFIER) {
|
||||
|
@ -3753,7 +3764,7 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
|
|||
}
|
||||
}
|
||||
|
||||
if (!lambda_stack.is_empty()) {
|
||||
if (current_lambda != nullptr) {
|
||||
// If the identifier is a member variable (including the native class properties) or a signal, we consider the lambda to be using `self`, so we keep a reference to the current instance.
|
||||
if (source_is_variable || source_is_signal) {
|
||||
mark_lambda_use_self();
|
||||
|
@ -3765,7 +3776,7 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
|
|||
return;
|
||||
}
|
||||
|
||||
GDScriptParser::FunctionNode *function_test = lambda_stack.back()->get()->function;
|
||||
GDScriptParser::FunctionNode *function_test = current_lambda->function;
|
||||
// Make sure we aren't capturing variable in the same lambda.
|
||||
// This also add captures for nested lambdas.
|
||||
while (function_test != nullptr && function_test != p_identifier->source_function && function_test->source_lambda != nullptr && !function_test->source_lambda->captures_indices.has(p_identifier->name)) {
|
||||
|
@ -3920,34 +3931,12 @@ void GDScriptAnalyzer::reduce_lambda(GDScriptParser::LambdaNode *p_lambda) {
|
|||
return;
|
||||
}
|
||||
|
||||
lambda_stack.push_back(p_lambda);
|
||||
GDScriptParser::LambdaNode *previous_lambda = current_lambda;
|
||||
current_lambda = p_lambda;
|
||||
resolve_function_signature(p_lambda->function, p_lambda, true);
|
||||
resolve_function_body(p_lambda->function, true);
|
||||
lambda_stack.pop_back();
|
||||
current_lambda = previous_lambda;
|
||||
|
||||
int captures_amount = p_lambda->captures.size();
|
||||
if (captures_amount > 0) {
|
||||
// Create space for lambda parameters.
|
||||
// At the beginning to not mess with optional parameters.
|
||||
int param_count = p_lambda->function->parameters.size();
|
||||
p_lambda->function->parameters.resize(param_count + captures_amount);
|
||||
for (int i = param_count - 1; i >= 0; i--) {
|
||||
p_lambda->function->parameters.write[i + captures_amount] = p_lambda->function->parameters[i];
|
||||
p_lambda->function->parameters_indices[p_lambda->function->parameters[i]->identifier->name] = i + captures_amount;
|
||||
}
|
||||
|
||||
// Add captures as extra parameters at the beginning.
|
||||
for (int i = 0; i < p_lambda->captures.size(); i++) {
|
||||
GDScriptParser::IdentifierNode *capture = p_lambda->captures[i];
|
||||
GDScriptParser::ParameterNode *capture_param = parser->alloc_node<GDScriptParser::ParameterNode>();
|
||||
capture_param->identifier = capture;
|
||||
capture_param->usages = capture->usages;
|
||||
capture_param->set_datatype(capture->get_datatype());
|
||||
|
||||
p_lambda->function->parameters.write[i] = capture_param;
|
||||
p_lambda->function->parameters_indices[capture->name] = i;
|
||||
}
|
||||
}
|
||||
pending_body_resolution_lambdas.push_back(p_lambda);
|
||||
}
|
||||
|
||||
void GDScriptAnalyzer::reduce_literal(GDScriptParser::LiteralNode *p_literal) {
|
||||
|
@ -5288,11 +5277,55 @@ void GDScriptAnalyzer::downgrade_node_type_source(GDScriptParser::Node *p_node)
|
|||
}
|
||||
|
||||
void GDScriptAnalyzer::mark_lambda_use_self() {
|
||||
for (GDScriptParser::LambdaNode *lambda : lambda_stack) {
|
||||
GDScriptParser::LambdaNode *lambda = current_lambda;
|
||||
while (lambda != nullptr) {
|
||||
lambda->use_self = true;
|
||||
lambda = lambda->parent_lambda;
|
||||
}
|
||||
}
|
||||
|
||||
void GDScriptAnalyzer::resolve_pending_lambda_bodies() {
|
||||
if (pending_body_resolution_lambdas.is_empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
GDScriptParser::LambdaNode *previous_lambda = current_lambda;
|
||||
|
||||
List<GDScriptParser::LambdaNode *> lambdas = pending_body_resolution_lambdas;
|
||||
pending_body_resolution_lambdas.clear();
|
||||
|
||||
for (GDScriptParser::LambdaNode *lambda : lambdas) {
|
||||
current_lambda = lambda;
|
||||
resolve_function_body(lambda->function, true);
|
||||
|
||||
int captures_amount = lambda->captures.size();
|
||||
if (captures_amount > 0) {
|
||||
// Create space for lambda parameters.
|
||||
// At the beginning to not mess with optional parameters.
|
||||
int param_count = lambda->function->parameters.size();
|
||||
lambda->function->parameters.resize(param_count + captures_amount);
|
||||
for (int i = param_count - 1; i >= 0; i--) {
|
||||
lambda->function->parameters.write[i + captures_amount] = lambda->function->parameters[i];
|
||||
lambda->function->parameters_indices[lambda->function->parameters[i]->identifier->name] = i + captures_amount;
|
||||
}
|
||||
|
||||
// Add captures as extra parameters at the beginning.
|
||||
for (int i = 0; i < lambda->captures.size(); i++) {
|
||||
GDScriptParser::IdentifierNode *capture = lambda->captures[i];
|
||||
GDScriptParser::ParameterNode *capture_param = parser->alloc_node<GDScriptParser::ParameterNode>();
|
||||
capture_param->identifier = capture;
|
||||
capture_param->usages = capture->usages;
|
||||
capture_param->set_datatype(capture->get_datatype());
|
||||
|
||||
lambda->function->parameters.write[i] = capture_param;
|
||||
lambda->function->parameters_indices[capture->name] = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
current_lambda = previous_lambda;
|
||||
}
|
||||
|
||||
bool GDScriptAnalyzer::class_exists(const StringName &p_class) const {
|
||||
return ClassDB::class_exists(p_class) && ClassDB::is_class_exposed(p_class);
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue