Basic type constants for visual script

This commit is contained in:
Juan Linietsky 2016-09-02 02:13:12 -03:00
parent 65ae4976eb
commit 89702d545b
5 changed files with 200 additions and 3 deletions

View file

@ -412,6 +412,48 @@ public:
VisualScriptClassConstant();
};
class VisualScriptBasicTypeConstant : public VisualScriptNode {
OBJ_TYPE(VisualScriptBasicTypeConstant,VisualScriptNode)
Variant::Type type;
StringName name;
protected:
static void _bind_methods();
virtual void _validate_property(PropertyInfo& property) const;
public:
virtual int get_output_sequence_port_count() const;
virtual bool has_input_sequence_port() const;
virtual String get_output_sequence_port_text(int p_port) const;
virtual int get_input_value_port_count() const;
virtual int get_output_value_port_count() const;
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual String get_caption() const;
virtual String get_text() const;
virtual String get_category() const { return "constants"; }
void set_basic_type_constant(const StringName& p_which);
StringName get_basic_type_constant() const;
void set_basic_type(Variant::Type p_which);
Variant::Type get_basic_type() const;
virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
VisualScriptBasicTypeConstant();
};
class VisualScriptMathConstant : public VisualScriptNode {