mirror of
https://github.com/godotengine/godot.git
synced 2025-10-19 16:03:29 +00:00
[HTML5] Implement window blur in JS library.
Removes more emscripten HTML5 library dependencies.
This commit is contained in:
parent
ac78e7f940
commit
89c6aaa96d
4 changed files with 12 additions and 20 deletions
|
@ -82,8 +82,6 @@ private:
|
|||
bool idb_needs_sync;
|
||||
bool idb_is_syncing;
|
||||
|
||||
static EM_BOOL blur_callback(int p_event_type, const EmscriptenFocusEvent *p_event, void *p_user_data);
|
||||
|
||||
static void fullscreen_change_callback(int p_fullscreen);
|
||||
static int mouse_button_callback(int p_pressed, int p_button, double p_x, double p_y, int p_modifiers);
|
||||
static void mouse_move_callback(double p_x, double p_y, double p_rel_x, double p_rel_y, int p_modifiers);
|
||||
|
@ -98,6 +96,7 @@ private:
|
|||
static void file_access_close_callback(const String &p_file, int p_flags);
|
||||
|
||||
static void request_quit_callback();
|
||||
static void window_blur_callback();
|
||||
static void drop_files_callback(char **p_filev, int p_filec);
|
||||
static void send_notification_callback(int p_notification);
|
||||
static void fs_sync_callback();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue