Makes strings translatable on right-click menu in visual shader

This commit is contained in:
Yuri Roubinsky 2020-12-25 16:43:39 +03:00
parent 545c894614
commit 8c2363922e

View file

@ -2997,12 +2997,12 @@ VisualShaderEditor::VisualShaderEditor() {
popup_menu = memnew(PopupMenu);
add_child(popup_menu);
popup_menu->add_item("Add Node", NodeMenuOptions::ADD);
popup_menu->add_item(TTR("Add Node"), NodeMenuOptions::ADD);
popup_menu->add_separator();
popup_menu->add_item("Copy", NodeMenuOptions::COPY);
popup_menu->add_item("Paste", NodeMenuOptions::PASTE);
popup_menu->add_item("Delete", NodeMenuOptions::DELETE);
popup_menu->add_item("Duplicate", NodeMenuOptions::DUPLICATE);
popup_menu->add_item(TTR("Copy"), NodeMenuOptions::COPY);
popup_menu->add_item(TTR("Paste"), NodeMenuOptions::PASTE);
popup_menu->add_item(TTR("Delete"), NodeMenuOptions::DELETE);
popup_menu->add_item(TTR("Duplicate"), NodeMenuOptions::DUPLICATE);
popup_menu->connect("id_pressed", callable_mp(this, &VisualShaderEditor::_node_menu_id_pressed));
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