diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml index aa30e5a55e4..aef8f83a53e 100644 --- a/.github/workflows/linux_builds.yml +++ b/.github/workflows/linux_builds.yml @@ -34,12 +34,12 @@ jobs: artifact: true compat: true - - name: Editor with doubles and GCC sanitizers (target=editor, tests=yes, dev_build=yes, precision=double, use_asan=yes, use_ubsan=yes, linker=gold) + - name: Editor with doubles and GCC sanitizers (target=editor, tests=yes, dev_build=yes, scu_build=yes, precision=double, use_asan=yes, use_ubsan=yes, linker=gold) cache-name: linux-editor-double-sanitizers target: editor tests: true # Debug symbols disabled as they're huge on this build and we hit the 14 GB limit for runners. - sconsflags: dev_build=yes debug_symbols=no precision=double use_asan=yes use_ubsan=yes linker=gold + sconsflags: dev_build=yes scu_build=yes debug_symbols=no precision=double use_asan=yes use_ubsan=yes linker=gold proj-test: true # Can be turned off for PRs that intentionally break compat with godot-cpp, # until both the upstream PR and the matching godot-cpp changes are merged.