[HTML5] Handle contextmenu, webglcontextlost internally.

This way they are automatically cleaned up when the engine exits,
landing a hand to browsers garbage collectors.
This commit is contained in:
Fabio Alessandrelli 2021-02-10 16:22:48 +01:00
parent 9fb27eba8d
commit 8c9a503bde
4 changed files with 14 additions and 11 deletions

View file

@ -86,6 +86,7 @@ extern int godot_js_display_gamepad_sample_get(int p_idx, float r_btns[16], int3
extern void godot_js_display_notification_cb(void (*p_callback)(int p_notification), int p_enter, int p_exit, int p_in, int p_out);
extern void godot_js_display_paste_cb(void (*p_callback)(const char *p_text));
extern void godot_js_display_drop_files_cb(void (*p_callback)(char **p_filev, int p_filec));
extern void godot_js_display_setup_canvas();
#ifdef __cplusplus
}
#endif