[HTML5] Handle contextmenu, webglcontextlost internally.

This way they are automatically cleaned up when the engine exits,
landing a hand to browsers garbage collectors.
This commit is contained in:
Fabio Alessandrelli 2021-02-10 16:22:48 +01:00
parent 9fb27eba8d
commit 8c9a503bde
4 changed files with 14 additions and 11 deletions

View file

@ -619,6 +619,18 @@ const GodotDisplay = {
GodotDisplayListeners.add(canvas, 'drop', GodotDisplayDragDrop.handler(dropFiles));
},
godot_js_display_setup_canvas__sig: 'v',
godot_js_display_setup_canvas: function () {
const canvas = GodotConfig.canvas;
GodotDisplayListeners.add(canvas, 'contextmenu', function (ev) {
ev.preventDefault();
}, false);
GodotDisplayListeners.add(canvas, 'webglcontextlost', function (ev) {
alert('WebGL context lost, please reload the page'); // eslint-disable-line no-alert
ev.preventDefault();
}, false);
},
/*
* Gamepads
*/