Makes more editor strings translatable

* Title of Sprite Editor convert preview dialogs
* Title of UV Channel Debug dialog
* Various editor warnings
* GridMap popup menu item "Paste Selects"
* Tileset editor shape button texts
* MeshLibrary update confirmation text
This commit is contained in:
Haoyu Qiu 2019-12-27 10:31:55 +08:00
parent b8e8f4942d
commit 8cf941a8cb
10 changed files with 15 additions and 15 deletions

View file

@ -456,7 +456,7 @@ MeshInstanceEditor::MeshInstanceEditor() {
add_child(err_dialog);
debug_uv_dialog = memnew(AcceptDialog);
debug_uv_dialog->set_title("UV Channel Debug");
debug_uv_dialog->set_title(TTR("UV Channel Debug"));
add_child(debug_uv_dialog);
debug_uv = memnew(Control);
debug_uv->set_custom_minimum_size(Size2(600, 600) * EDSCALE);