Makes more editor strings translatable

* Title of Sprite Editor convert preview dialogs
* Title of UV Channel Debug dialog
* Various editor warnings
* GridMap popup menu item "Paste Selects"
* Tileset editor shape button texts
* MeshLibrary update confirmation text
This commit is contained in:
Haoyu Qiu 2019-12-27 10:31:55 +08:00
parent b8e8f4942d
commit 8cf941a8cb
10 changed files with 15 additions and 15 deletions

View file

@ -241,7 +241,7 @@ void MeshLibraryEditor::_menu_cbk(int p_option) {
} break;
case MENU_OPTION_UPDATE_FROM_SCENE: {
cd->set_text("Update from existing scene?:\n" + String(mesh_library->get_meta("_editor_source_scene")));
cd->set_text(vformat(TTR("Update from existing scene?:\n%s"), String(mesh_library->get_meta("_editor_source_scene"))));
cd->popup_centered(Size2(500, 60));
} break;
}