Makes more editor strings translatable

* Title of Sprite Editor convert preview dialogs
* Title of UV Channel Debug dialog
* Various editor warnings
* GridMap popup menu item "Paste Selects"
* Tileset editor shape button texts
* MeshLibrary update confirmation text
This commit is contained in:
Haoyu Qiu 2019-12-27 10:31:55 +08:00
parent b8e8f4942d
commit 8cf941a8cb
10 changed files with 15 additions and 15 deletions

View file

@ -1559,7 +1559,7 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data
Node *sn = _find_script_node(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root(), script);
if (!sn) {
EditorNode::get_singleton()->show_warning("Can't drop nodes because script '" + get_name() + "' is not used in this scene.");
EditorNode::get_singleton()->show_warning(vformat(TTR("Can't drop nodes because script '%s' is not used in this scene."), get_name()));
return;
}