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Reset unassigned local variables to null in the loops
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parent
ef090ee6ea
commit
8d2506e811
3 changed files with 12 additions and 2 deletions
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@ -1875,6 +1875,7 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
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GDScriptCodeGenerator::Address local = codegen.locals[lv->identifier->name];
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GDScriptDataType local_type = _gdtype_from_datatype(lv->get_datatype(), codegen.script);
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bool initialized = false;
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if (lv->initializer != nullptr) {
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// For typed arrays we need to make sure this is already initialized correctly so typed assignment work.
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if (local_type.has_type && local_type.builtin_type == Variant::ARRAY) {
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@ -1896,15 +1897,23 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
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if (src_address.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
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codegen.generator->pop_temporary();
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}
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initialized = true;
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} else if (local_type.has_type) {
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// Initialize with default for type.
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if (local_type.has_container_element_type()) {
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codegen.generator->write_construct_typed_array(local, local_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
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initialized = true;
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} else if (local_type.kind == GDScriptDataType::BUILTIN) {
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codegen.generator->write_construct(local, local_type.builtin_type, Vector<GDScriptCodeGenerator::Address>());
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initialized = true;
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}
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// The `else` branch is for objects, in such case we leave it as `null`.
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}
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// Assigns a null for the unassigned variables in loops.
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if (!initialized && p_block->is_loop) {
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codegen.generator->write_construct(local, Variant::NIL, Vector<GDScriptCodeGenerator::Address>());
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}
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} break;
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case GDScriptParser::Node::CONSTANT: {
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// Local constants.
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