[.NET] Upgrade user project's TargetFramework to net8.0

- Upgrades the TFM for new created  projects to `net8.0`.
- Implements system to upgrade TFM for existing projects to `net8.0`.
This commit is contained in:
Raul Santos 2024-12-09 11:17:38 +01:00
parent 6e2cf2aa7b
commit 8d41b5a582
No known key found for this signature in database
GPG key ID: B532473AE3A803E4
4 changed files with 159 additions and 10 deletions

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@ -12,6 +12,8 @@ namespace GodotTools.ProjectEditor
{
public static string GodotSdkAttrValue => $"Godot.NET.Sdk/{GeneratedGodotNupkgsVersions.GodotNETSdk}";
public static string GodotMinimumRequiredTfm => "net8.0";
public static ProjectRootElement GenGameProject(string name)
{
if (name.Length == 0)
@ -22,7 +24,7 @@ namespace GodotTools.ProjectEditor
root.Sdk = GodotSdkAttrValue;
var mainGroup = root.AddPropertyGroup();
mainGroup.AddProperty("TargetFramework", "net8.0");
mainGroup.AddProperty("TargetFramework", GodotMinimumRequiredTfm);
mainGroup.AddProperty("EnableDynamicLoading", "true");