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Document editor/naming/scene_name_casing setting
Moved definitions of editor related project settings to `editor/register_editor_types.cpp` to make documentation work.
(cherry picked from commit 3de5332fcb)
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4 changed files with 12 additions and 9 deletions
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@ -1304,16 +1304,8 @@ ProjectSettings::ProjectSettings() {
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}
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extensions.push_back("gdshader");
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GLOBAL_DEF("editor/run/main_run_args", "");
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GLOBAL_DEF(PropertyInfo(Variant::PACKED_STRING_ARRAY, "editor/script/search_in_file_extensions"), extensions);
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GLOBAL_DEF(PropertyInfo(Variant::STRING, "editor/script/templates_search_path", PROPERTY_HINT_DIR), "res://script_templates");
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// For correct doc generation.
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GLOBAL_DEF("editor/naming/default_signal_callback_name", "_on_{node_name}_{signal_name}");
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GLOBAL_DEF("editor/naming/default_signal_callback_to_self_name", "_on_{signal_name}");
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_add_builtin_input_map();
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// Keep the enum values in sync with the `DisplayServer::ScreenOrientation` enum.
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