Merge pull request #81939 from YuriSizov/gui-flat-and-depressed

Replace flat buttons with flat-styled buttons with a visible pressed state
This commit is contained in:
Rémi Verschelde 2023-09-25 17:18:29 +02:00
commit 8ddf73c74d
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GPG key ID: C3336907360768E1
40 changed files with 291 additions and 212 deletions

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@ -1657,12 +1657,12 @@ SpriteFramesEditor::SpriteFramesEditor() {
sub_vb->add_child(hbc_animlist);
add_anim = memnew(Button);
add_anim->set_flat(true);
add_anim->set_theme_type_variation("FlatButton");
hbc_animlist->add_child(add_anim);
add_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_add));
delete_anim = memnew(Button);
delete_anim->set_flat(true);
delete_anim->set_theme_type_variation("FlatButton");
hbc_animlist->add_child(delete_anim);
delete_anim->set_disabled(true);
delete_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_remove));
@ -1673,7 +1673,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
autoplay_container->add_child(memnew(VSeparator));
autoplay = memnew(Button);
autoplay->set_flat(true);
autoplay->set_theme_type_variation("FlatButton");
autoplay->set_tooltip_text(TTR("Autoplay on Load"));
autoplay_container->add_child(autoplay);
@ -1681,7 +1681,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
anim_loop = memnew(Button);
anim_loop->set_toggle_mode(true);
anim_loop->set_flat(true);
anim_loop->set_theme_type_variation("FlatButton");
anim_loop->set_tooltip_text(TTR("Animation Looping"));
anim_loop->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_loop_changed));
hbc_animlist->add_child(anim_loop);
@ -1740,27 +1740,27 @@ SpriteFramesEditor::SpriteFramesEditor() {
hfc->add_child(playback_container);
play_bw_from = memnew(Button);
play_bw_from->set_flat(true);
play_bw_from->set_theme_type_variation("FlatButton");
play_bw_from->set_tooltip_text(TTR("Play selected animation backwards from current pos. (A)"));
playback_container->add_child(play_bw_from);
play_bw = memnew(Button);
play_bw->set_flat(true);
play_bw->set_theme_type_variation("FlatButton");
play_bw->set_tooltip_text(TTR("Play selected animation backwards from end. (Shift+A)"));
playback_container->add_child(play_bw);
stop = memnew(Button);
stop->set_flat(true);
stop->set_theme_type_variation("FlatButton");
stop->set_tooltip_text(TTR("Pause/stop animation playback. (S)"));
playback_container->add_child(stop);
play = memnew(Button);
play->set_flat(true);
play->set_theme_type_variation("FlatButton");
play->set_tooltip_text(TTR("Play selected animation from start. (Shift+D)"));
playback_container->add_child(play);
play_from = memnew(Button);
play_from->set_flat(true);
play_from->set_theme_type_variation("FlatButton");
play_from->set_tooltip_text(TTR("Play selected animation from current pos. (D)"));
playback_container->add_child(play_from);
@ -1778,45 +1778,45 @@ SpriteFramesEditor::SpriteFramesEditor() {
hfc->add_child(hbc_actions);
load = memnew(Button);
load->set_flat(true);
load->set_theme_type_variation("FlatButton");
hbc_actions->add_child(load);
load_sheet = memnew(Button);
load_sheet->set_flat(true);
load_sheet->set_theme_type_variation("FlatButton");
hbc_actions->add_child(load_sheet);
hbc_actions->add_child(memnew(VSeparator));
copy = memnew(Button);
copy->set_flat(true);
copy->set_theme_type_variation("FlatButton");
hbc_actions->add_child(copy);
paste = memnew(Button);
paste->set_flat(true);
paste->set_theme_type_variation("FlatButton");
hbc_actions->add_child(paste);
hbc_actions->add_child(memnew(VSeparator));
empty_before = memnew(Button);
empty_before->set_flat(true);
empty_before->set_theme_type_variation("FlatButton");
hbc_actions->add_child(empty_before);
empty_after = memnew(Button);
empty_after->set_flat(true);
empty_after->set_theme_type_variation("FlatButton");
hbc_actions->add_child(empty_after);
hbc_actions->add_child(memnew(VSeparator));
move_up = memnew(Button);
move_up->set_flat(true);
move_up->set_theme_type_variation("FlatButton");
hbc_actions->add_child(move_up);
move_down = memnew(Button);
move_down->set_flat(true);
move_down->set_theme_type_variation("FlatButton");
hbc_actions->add_child(move_down);
delete_frame = memnew(Button);
delete_frame->set_flat(true);
delete_frame->set_theme_type_variation("FlatButton");
hbc_actions->add_child(delete_frame);
hbc_actions->add_child(memnew(VSeparator));
@ -1982,7 +1982,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
toggle_settings_button = memnew(Button);
toggle_settings_button->set_h_size_flags(SIZE_SHRINK_END);
toggle_settings_button->set_flat(true);
toggle_settings_button->set_theme_type_variation("FlatButton");
toggle_settings_button->connect("pressed", callable_mp(this, &SpriteFramesEditor::_toggle_show_settings));
toggle_settings_button->set_tooltip_text(TTR("Toggle Settings Panel"));
split_sheet_menu_hb->add_child(toggle_settings_button);
@ -2020,21 +2020,21 @@ SpriteFramesEditor::SpriteFramesEditor() {
split_sheet_zoom_margin->add_child(split_sheet_zoom_hb);
split_sheet_zoom_out = memnew(Button);
split_sheet_zoom_out->set_flat(true);
split_sheet_zoom_out->set_theme_type_variation("FlatButton");
split_sheet_zoom_out->set_focus_mode(FOCUS_NONE);
split_sheet_zoom_out->set_tooltip_text(TTR("Zoom Out"));
split_sheet_zoom_out->connect("pressed", callable_mp(this, &SpriteFramesEditor::_sheet_zoom_out));
split_sheet_zoom_hb->add_child(split_sheet_zoom_out);
split_sheet_zoom_reset = memnew(Button);
split_sheet_zoom_reset->set_flat(true);
split_sheet_zoom_reset->set_theme_type_variation("FlatButton");
split_sheet_zoom_reset->set_focus_mode(FOCUS_NONE);
split_sheet_zoom_reset->set_tooltip_text(TTR("Zoom Reset"));
split_sheet_zoom_reset->connect("pressed", callable_mp(this, &SpriteFramesEditor::_sheet_zoom_reset));
split_sheet_zoom_hb->add_child(split_sheet_zoom_reset);
split_sheet_zoom_in = memnew(Button);
split_sheet_zoom_in->set_flat(true);
split_sheet_zoom_in->set_theme_type_variation("FlatButton");
split_sheet_zoom_in->set_focus_mode(FOCUS_NONE);
split_sheet_zoom_in->set_tooltip_text(TTR("Zoom In"));
split_sheet_zoom_in->connect("pressed", callable_mp(this, &SpriteFramesEditor::_sheet_zoom_in));