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[HTML5] Add function signatures to JS libraries.
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10 changed files with 84 additions and 3 deletions
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@ -30,6 +30,7 @@
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const GodotEval = {
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godot_js_eval__deps: ['$GodotRuntime'],
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godot_js_eval__sig: 'iiiiiii',
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godot_js_eval: function (p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) {
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const js_code = GodotRuntime.parseString(p_js);
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let eval_ret = null;
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