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Implement collision impulse in Godot Physics 3D
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9 changed files with 59 additions and 47 deletions
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@ -131,7 +131,7 @@
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</description>
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</method>
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<method name="_get_contact_impulse" qualifiers="virtual const">
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<return type="float" />
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<return type="Vector3" />
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<param index="0" name="contact_idx" type="int" />
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<description>
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</description>
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