mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-31 21:51:22 +00:00 
			
		
		
		
	SCons: Move platform logo/run icon to export folder
				
					
				
			Follow-up to #75932. Since these icons are only used by the export plugin, it makes sense to move them and generate the headers there. The whole `detect.is_active()` logic seems to be a leftover from before times, as far back as 1.0-stable it already wasn't used for anything. So I'm removing it and moving the export icon generation to `platform_methods`, where it makes more sense.
This commit is contained in:
		
							parent
							
								
									dbe8712d4e
								
							
						
					
					
						commit
						90446fe9f3
					
				
					 29 changed files with 48 additions and 78 deletions
				
			
		|  | @ -10,10 +10,6 @@ if TYPE_CHECKING: | |||
|     from SCons import Environment | ||||
| 
 | ||||
| 
 | ||||
| def is_active(): | ||||
|     return True | ||||
| 
 | ||||
| 
 | ||||
| def get_name(): | ||||
|     return "LinuxBSD" | ||||
| 
 | ||||
|  |  | |||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue
	
	 Rémi Verschelde
						Rémi Verschelde