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Remove viewport_set_disable_environment in favor of viewport_set_environment_mode
This allows us to set a default value inherited by child viewports and have child viewports set the value themselves which is needed for disabling the environment in the editor
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8 changed files with 51 additions and 12 deletions
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@ -5401,11 +5401,13 @@ void CanvasItemEditorPlugin::make_visible(bool p_visible) {
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canvas_item_editor->show();
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canvas_item_editor->set_physics_process(true);
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RenderingServer::get_singleton()->viewport_set_disable_2d(EditorNode::get_singleton()->get_scene_root()->get_viewport_rid(), false);
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RenderingServer::get_singleton()->viewport_set_environment_mode(EditorNode::get_singleton()->get_scene_root()->get_viewport_rid(), RS::VIEWPORT_ENVIRONMENT_ENABLED);
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} else {
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canvas_item_editor->hide();
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canvas_item_editor->set_physics_process(false);
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RenderingServer::get_singleton()->viewport_set_disable_2d(EditorNode::get_singleton()->get_scene_root()->get_viewport_rid(), true);
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RenderingServer::get_singleton()->viewport_set_environment_mode(EditorNode::get_singleton()->get_scene_root()->get_viewport_rid(), RS::VIEWPORT_ENVIRONMENT_DISABLED);
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}
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}
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