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Fixes small typos and grammar correction
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parent
adf233ed04
commit
91181c2086
98 changed files with 198 additions and 197 deletions
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@ -53,7 +53,7 @@ int WebSocketMultiplayerPeer::_gen_unique_id() const {
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(uint32_t)((uint64_t)this), hash); //rely on aslr heap
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hash = hash_djb2_one_32(
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(uint32_t)((uint64_t)&hash), hash); //rely on aslr stack
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hash = hash & 0x7FFFFFFF; // make it compatible with unsigned, since negatie id is used for exclusion
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hash = hash & 0x7FFFFFFF; // make it compatible with unsigned, since negative id is used for exclusion
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}
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return hash;
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@ -186,7 +186,7 @@ void WebSocketMultiplayerPeer::_send_add(int32_t p_peer_id) {
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for (Map<int, Ref<WebSocketPeer>>::Element *E = _peer_map.front(); E; E = E->next()) {
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int32_t id = E->key();
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if (p_peer_id == id) {
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continue; // Skip the newwly added peer (already confirmed)
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continue; // Skip the newly added peer (already confirmed)
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}
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// Send new peer to others
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@ -314,7 +314,7 @@ void WebSocketMultiplayerPeer::_process_multiplayer(Ref<WebSocketPeer> p_peer, u
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_peer_map.erase(id);
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emit_signal("peer_disconnected", id);
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break;
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case SYS_ID: // Helo, server assigned ID
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case SYS_ID: // Hello, server assigned ID
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_peer_id = id;
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break;
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default:
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