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Initialize bools in the headers in editor
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70 changed files with 175 additions and 389 deletions
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@ -239,9 +239,9 @@ class EditorSelection : public Object {
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private:
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Map<Node *, Object *> selection;
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bool emitted;
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bool changed;
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bool nl_changed;
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bool emitted = false;
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bool changed = false;
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bool nl_changed = false;
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void _node_removed(Node *p_node);
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