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Merge pull request #17792 from eska014/enginejs-preloadpaths
Handle directories in engine.js preloadFile()
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commit
919209907d
3 changed files with 33 additions and 16 deletions
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@ -139,13 +139,6 @@ def configure(env):
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# This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1.
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env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1'])
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# engine.js uses FS but is not currently evaluated by Emscripten, so export FS.
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# TODO: Getting rid of this export is desirable.
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extra_exports = [
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'FS',
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]
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env.Append(LINKFLAGS=['-s', 'EXTRA_EXPORTED_RUNTIME_METHODS="%s"' % repr(extra_exports)])
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env.Append(LINKFLAGS=['-s', 'INVOKE_RUN=0'])
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# TODO: Reevaluate usage of this setting now that engine.js manages engine runtime.
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