renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input

This commit is contained in:
Juan Linietsky 2017-01-08 16:28:12 -03:00
parent 0a59c3c3a6
commit 920947f297
117 changed files with 229 additions and 224 deletions

View file

@ -979,7 +979,7 @@ void ScriptTextEditor::_bind_methods() {
ClassDB::bind_method("_edit_option",&ScriptTextEditor::_edit_option);
ClassDB::bind_method("_goto_line",&ScriptTextEditor::_goto_line);
ClassDB::bind_method("_lookup_symbol",&ScriptTextEditor::_lookup_symbol);
ClassDB::bind_method("_text_edit_input_event", &ScriptTextEditor::_text_edit_input_event);
ClassDB::bind_method("_text_edit_gui_input", &ScriptTextEditor::_text_edit_gui_input);
ClassDB::bind_method("_color_changed", &ScriptTextEditor::_color_changed);
@ -1159,7 +1159,7 @@ void ScriptTextEditor::drop_data_fw(const Point2& p_point,const Variant& p_data,
}
void ScriptTextEditor::_text_edit_input_event(const InputEvent& ev) {
void ScriptTextEditor::_text_edit_gui_input(const InputEvent& ev) {
if (ev.type == InputEvent::MOUSE_BUTTON) {
InputEventMouseButton mb = ev.mouse_button;
if (mb.button_index == BUTTON_RIGHT && !mb.pressed) {
@ -1269,7 +1269,7 @@ ScriptTextEditor::ScriptTextEditor() {
code_editor->get_text_edit()->set_select_identifiers_on_hover(true);
code_editor->get_text_edit()->set_context_menu_enabled(false);
code_editor->get_text_edit()->connect("input_event", this, "_text_edit_input_event");
code_editor->get_text_edit()->connect("gui_input", this, "_text_edit_gui_input");
context_menu = memnew(PopupMenu);
add_child(context_menu);