renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input

This commit is contained in:
Juan Linietsky 2017-01-08 16:28:12 -03:00
parent 0a59c3c3a6
commit 920947f297
117 changed files with 229 additions and 224 deletions

View file

@ -824,7 +824,7 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
EditorPluginList *over_plugin_list = en->get_editor_plugins_over();
if (!over_plugin_list->empty()) {
bool discard = over_plugin_list->forward_spatial_input_event(camera,p_event);
bool discard = over_plugin_list->forward_spatial_gui_input(camera,p_event);
if (discard)
return;
}
@ -1852,7 +1852,7 @@ void SpatialEditorViewport::_notification(int p_what) {
if (p_what==NOTIFICATION_ENTER_TREE) {
surface->connect("draw",this,"_draw");
surface->connect("input_event",this,"_sinput");
surface->connect("gui_input",this,"_sinput");
surface->connect("mouse_enter",this,"_smouseenter");
preview_camera->set_icon(get_icon("Camera","EditorIcons"));
_init_gizmo_instance(index);
@ -3505,7 +3505,7 @@ void SpatialEditor::_unhandled_key_input(InputEvent p_event) {
EditorNode *en = editor;
EditorPluginList *over_plugin_list = en->get_editor_plugins_over();
if (!over_plugin_list->empty() && over_plugin_list->forward_input_event(p_event)) {
if (!over_plugin_list->empty() && over_plugin_list->forward_gui_input(p_event)) {
return; //ate the over input event
}
@ -3702,7 +3702,7 @@ void SpatialEditor::_node_removed(Node* p_node) {
void SpatialEditor::_bind_methods() {
// ClassDB::bind_method("_input_event",&SpatialEditor::_input_event);
// ClassDB::bind_method("_gui_input",&SpatialEditor::_gui_input);
ClassDB::bind_method("_unhandled_key_input",&SpatialEditor::_unhandled_key_input);
ClassDB::bind_method("_node_removed",&SpatialEditor::_node_removed);
ClassDB::bind_method("_menu_item_pressed",&SpatialEditor::_menu_item_pressed);
@ -4007,7 +4007,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
settings_light_base = memnew( ViewportContainer );
settings_light_base->set_custom_minimum_size(Size2(128,128));
settings_light_base->connect("input_event",this,"_default_light_angle_input");
settings_light_base->connect("gui_input",this,"_default_light_angle_input");
settings_vbc->add_margin_child(TTR("Default Light Normal:"),settings_light_base);
settings_light_vp = memnew( Viewport );
settings_light_vp->set_disable_input(true);