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Rewrote large part of rendering, omni and spot shadows now work.
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35 changed files with 3641 additions and 738 deletions
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@ -47,6 +47,8 @@ void RasterizerScene::InstanceDependency::instance_notify_deleted(RID p_deleted)
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for (Map<InstanceBase *, uint32_t>::Element *E = instances.front(); E; E = E->next()) {
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E->key()->dependencies.erase(this);
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}
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instances.clear();
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}
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RasterizerScene::InstanceDependency::~InstanceDependency() {
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