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GDExtension: Call startup callback only after reload is fully finished
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2 changed files with 11 additions and 2 deletions
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@ -57,6 +57,7 @@ public:
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private:
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LoadStatus _load_extension_internal(const Ref<GDExtension> &p_extension, bool p_first_load);
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void _finish_load_extension(const Ref<GDExtension> &p_extension);
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LoadStatus _unload_extension_internal(const Ref<GDExtension> &p_extension);
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#ifdef TOOLS_ENABLED
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