Add a method for restarting the editor to EditorInterface

This commit is contained in:
Aaron Franke 2022-08-18 18:46:31 -05:00
parent 0d95b8bff2
commit 92f5a0a1db
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GPG key ID: 40A1750B977E56BF
3 changed files with 16 additions and 0 deletions

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@ -312,6 +312,13 @@ void EditorInterface::set_distraction_free_mode(bool p_enter) {
EditorNode::get_singleton()->set_distraction_free_mode(p_enter);
}
void EditorInterface::restart_editor(bool p_save) {
if (p_save) {
EditorNode::get_singleton()->save_all_scenes();
}
EditorNode::get_singleton()->restart_editor();
}
bool EditorInterface::is_distraction_free_mode_enabled() const {
return EditorNode::get_singleton()->is_distraction_free_mode_enabled();
}
@ -360,6 +367,7 @@ void EditorInterface::_bind_methods() {
ClassDB::bind_method(D_METHOD("save_scene"), &EditorInterface::save_scene);
ClassDB::bind_method(D_METHOD("save_scene_as", "path", "with_preview"), &EditorInterface::save_scene_as, DEFVAL(true));
ClassDB::bind_method(D_METHOD("restart_editor", "save"), &EditorInterface::restart_editor, DEFVAL(true));
ClassDB::bind_method(D_METHOD("set_main_screen_editor", "name"), &EditorInterface::set_main_screen_editor);
ClassDB::bind_method(D_METHOD("set_distraction_free_mode", "enter"), &EditorInterface::set_distraction_free_mode);