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	Implement OS.get_screen_orientation() for Android
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					 6 changed files with 23 additions and 1 deletions
				
			
		|  | @ -57,6 +57,7 @@ GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instanc | |||
| 		_show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;ZIII)V"); | ||||
| 		_hide_keyboard = p_env->GetMethodID(cls, "hideKeyboard", "()V"); | ||||
| 		_set_screen_orientation = p_env->GetMethodID(cls, "setScreenOrientation", "(I)V"); | ||||
| 		_get_screen_orientation = p_env->GetMethodID(cls, "getScreenOrientation", "()I"); | ||||
| 		_get_system_dir = p_env->GetMethodID(cls, "getSystemDir", "(I)Ljava/lang/String;"); | ||||
| 		_play_video = p_env->GetMethodID(cls, "playVideo", "(Ljava/lang/String;)V"); | ||||
| 		_is_video_playing = p_env->GetMethodID(cls, "isVideoPlaying", "()Z"); | ||||
|  | @ -171,6 +172,15 @@ void GodotIOJavaWrapper::set_screen_orientation(int p_orient) { | |||
| 	} | ||||
| } | ||||
| 
 | ||||
| int GodotIOJavaWrapper::get_screen_orientation() const { | ||||
| 	if (_get_screen_orientation) { | ||||
| 		JNIEnv *env = ThreadAndroid::get_env(); | ||||
| 		return env->CallIntMethod(godot_io_instance, _get_screen_orientation); | ||||
| 	} else { | ||||
| 		return 0; | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| String GodotIOJavaWrapper::get_system_dir(int p_dir) { | ||||
| 	if (_get_system_dir) { | ||||
| 		JNIEnv *env = ThreadAndroid::get_env(); | ||||
|  |  | |||
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	 Mark Riedesel
						Mark Riedesel