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Core: Use Math namespace for constants
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181 changed files with 812 additions and 818 deletions
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@ -43,7 +43,7 @@ void MeshEditor::gui_input(const Ref<InputEvent> &p_event) {
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rot_x -= mm->get_relative().y * 0.01;
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rot_y -= mm->get_relative().x * 0.01;
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rot_x = CLAMP(rot_x, -Math_PI / 2, Math_PI / 2);
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rot_x = CLAMP(rot_x, -Math::PI / 2, Math::PI / 2);
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_update_rotation();
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}
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}
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