mirror of
https://github.com/godotengine/godot.git
synced 2025-10-19 16:03:29 +00:00
Expose the function 'RenderingServer.canvas_item_attach_skeleton'
This commit is contained in:
parent
e3550cb20f
commit
94e434b34e
2 changed files with 9 additions and 0 deletions
|
@ -3263,6 +3263,7 @@ void RenderingServer::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("canvas_item_set_z_index", "item", "z_index"), &RenderingServer::canvas_item_set_z_index);
|
||||
ClassDB::bind_method(D_METHOD("canvas_item_set_z_as_relative_to_parent", "item", "enabled"), &RenderingServer::canvas_item_set_z_as_relative_to_parent);
|
||||
ClassDB::bind_method(D_METHOD("canvas_item_set_copy_to_backbuffer", "item", "enabled", "rect"), &RenderingServer::canvas_item_set_copy_to_backbuffer);
|
||||
ClassDB::bind_method(D_METHOD("canvas_item_attach_skeleton", "item", "skeleton"), &RenderingServer::canvas_item_attach_skeleton);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("canvas_item_clear", "item"), &RenderingServer::canvas_item_clear);
|
||||
ClassDB::bind_method(D_METHOD("canvas_item_set_draw_index", "item", "index"), &RenderingServer::canvas_item_set_draw_index);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue