mirror of
https://github.com/godotengine/godot.git
synced 2025-12-08 06:09:55 +00:00
Merge pull request #100752 from AThousandShips/unify_timer_scale_naming
[Core] Align naming and args of `(SceneTree)Timer` time scale methods
This commit is contained in:
commit
953db6e785
5 changed files with 8 additions and 8 deletions
|
|
@ -94,7 +94,7 @@ void SceneTreeTimer::set_ignore_time_scale(bool p_ignore) {
|
|||
ignore_time_scale = p_ignore;
|
||||
}
|
||||
|
||||
bool SceneTreeTimer::is_ignore_time_scale() {
|
||||
bool SceneTreeTimer::is_ignoring_time_scale() {
|
||||
return ignore_time_scale;
|
||||
}
|
||||
|
||||
|
|
@ -657,7 +657,7 @@ void SceneTree::process_timers(double p_delta, bool p_physics_frame) {
|
|||
}
|
||||
|
||||
double time_left = E->get()->get_time_left();
|
||||
if (E->get()->is_ignore_time_scale()) {
|
||||
if (E->get()->is_ignoring_time_scale()) {
|
||||
time_left -= Engine::get_singleton()->get_process_step();
|
||||
} else {
|
||||
time_left -= p_delta;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue