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Reduce and prevent unnecessary random-access to List
Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when accessing a single element) * Removed subscript operator, in favor of a more explicit `get` * Added conversion from `Iterator` to `ConstIterator` * Remade existing operations into other solutions when applicable
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103 changed files with 877 additions and 849 deletions
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@ -253,8 +253,8 @@ MeshLibraryEditor::MeshLibraryEditor() {
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ResourceLoader::get_recognized_extensions_for_type("PackedScene", &extensions);
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file->clear_filters();
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file->set_title(TTR("Import Scene"));
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for (int i = 0; i < extensions.size(); i++) {
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file->add_filter("*." + extensions[i], extensions[i].to_upper());
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for (const String &extension : extensions) {
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file->add_filter("*." + extension, extension.to_upper());
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}
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add_child(file);
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file->connect("file_selected", callable_mp(this, &MeshLibraryEditor::_import_scene_cbk));
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