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	Replace NULL with nullptr
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					 755 changed files with 5742 additions and 5742 deletions
				
			
		|  | @ -105,7 +105,7 @@ struct GDScriptDataType { | |||
| 					return false; | ||||
| 				} | ||||
| 
 | ||||
| 				Ref<Script> base = obj && obj->get_script_instance() ? obj->get_script_instance()->get_script() : NULL; | ||||
| 				Ref<Script> base = obj && obj->get_script_instance() ? obj->get_script_instance()->get_script() : nullptr; | ||||
| 				bool valid = false; | ||||
| 				while (base.is_valid()) { | ||||
| 					if (base == script_type) { | ||||
|  | @ -339,7 +339,7 @@ public: | |||
| 		return default_arguments[p_idx]; | ||||
| 	} | ||||
| 
 | ||||
| 	Variant call(GDScriptInstance *p_instance, const Variant **p_args, int p_argcount, Callable::CallError &r_err, CallState *p_state = NULL); | ||||
| 	Variant call(GDScriptInstance *p_instance, const Variant **p_args, int p_argcount, Callable::CallError &r_err, CallState *p_state = nullptr); | ||||
| 
 | ||||
| 	_FORCE_INLINE_ MultiplayerAPI::RPCMode get_rpc_mode() const { return rpc_mode; } | ||||
| 	GDScriptFunction(); | ||||
|  |  | |||
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