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Add warning checks in GDScript analyzer
Reenable checking those when validating code.
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parent
9a76ab8b6a
commit
95c0909290
11 changed files with 618 additions and 185 deletions
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@ -134,23 +134,25 @@ bool GDScriptLanguage::validate(const String &p_script, int &r_line_error, int &
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GDScriptAnalyzer analyzer(&parser);
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Error err = parser.parse(p_script, p_path, false);
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#ifdef DEBUG_ENABLED
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// FIXME: Warnings.
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// if (r_warnings) {
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// for (const List<GDScriptWarning>::Element *E = parser.get_warnings().front(); E; E = E->next()) {
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// const GDScriptWarning &warn = E->get();
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// ScriptLanguage::Warning w;
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// w.line = warn.line;
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// w.code = (int)warn.code;
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// w.string_code = GDScriptWarning::get_name_from_code(warn.code);
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// w.message = warn.get_message();
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// r_warnings->push_back(w);
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// }
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// }
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#endif
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if (err == OK) {
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err = analyzer.analyze();
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}
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#ifdef DEBUG_ENABLED
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if (r_warnings) {
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for (const List<GDScriptWarning>::Element *E = parser.get_warnings().front(); E; E = E->next()) {
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const GDScriptWarning &warn = E->get();
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ScriptLanguage::Warning w;
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w.start_line = warn.start_line;
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w.end_line = warn.end_line;
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w.leftmost_column = warn.leftmost_column;
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w.rightmost_column = warn.rightmost_column;
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w.code = (int)warn.code;
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w.string_code = GDScriptWarning::get_name_from_code(warn.code);
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w.message = warn.get_message();
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r_warnings->push_back(w);
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}
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}
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#endif
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if (err) {
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GDScriptParser::ParserError parse_error = parser.get_errors().front()->get();
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r_line_error = parse_error.line;
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