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Add const lvalue ref to container parameters
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parent
89cc635c05
commit
96a95cb974
68 changed files with 185 additions and 185 deletions
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@ -4665,7 +4665,7 @@ bool ShaderLanguage::_validate_assign(Node *p_node, const FunctionInfo &p_functi
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return false;
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}
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bool ShaderLanguage::_propagate_function_call_sampler_uniform_settings(StringName p_name, int p_argument, TextureFilter p_filter, TextureRepeat p_repeat) {
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bool ShaderLanguage::_propagate_function_call_sampler_uniform_settings(const StringName &p_name, int p_argument, TextureFilter p_filter, TextureRepeat p_repeat) {
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for (int i = 0; i < shader->vfunctions.size(); i++) {
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if (shader->vfunctions[i].name == p_name) {
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ERR_FAIL_INDEX_V(p_argument, shader->vfunctions[i].function->arguments.size(), false);
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@ -4699,7 +4699,7 @@ bool ShaderLanguage::_propagate_function_call_sampler_uniform_settings(StringNam
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ERR_FAIL_V(false); //bug? function not found
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}
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bool ShaderLanguage::_propagate_function_call_sampler_builtin_reference(StringName p_name, int p_argument, const StringName &p_builtin) {
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bool ShaderLanguage::_propagate_function_call_sampler_builtin_reference(const StringName &p_name, int p_argument, const StringName &p_builtin) {
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for (int i = 0; i < shader->vfunctions.size(); i++) {
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if (shader->vfunctions[i].name == p_name) {
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ERR_FAIL_INDEX_V(p_argument, shader->vfunctions[i].function->arguments.size(), false);
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