Fix shader editor focus when switching tabs

This commit is contained in:
Franklin Sobrinho 2015-12-04 11:33:25 -03:00
parent 35fa048af5
commit 97a3fa3f12

View file

@ -235,6 +235,11 @@ void ShaderEditor::_menu_option(int p_option) {
void ShaderEditor::_tab_changed(int p_which) {
ShaderTextEditor *shader_editor = tab_container->get_child(p_which)->cast_to<ShaderTextEditor>();
if (shader_editor)
shader_editor->get_text_edit()->grab_focus();
ensure_select_current();
}