Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp

This commit is contained in:
Aaron Franke 2025-03-03 22:27:29 -08:00
parent 74907876d3
commit 97ee05e9b7
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GPG key ID: 40A1750B977E56BF
53 changed files with 220 additions and 197 deletions

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@ -488,7 +488,7 @@ String EditorExportPlatformAndroid::get_project_name(const String &p_name) const
}
if (aname.is_empty()) {
aname = VERSION_NAME;
aname = GODOT_VERSION_NAME;
}
return aname;
@ -3478,7 +3478,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
cmdline.push_back("-Pperform_zipalign=" + zipalign_flag); // argument to specify whether the build should be zipaligned.
cmdline.push_back("-Pperform_signing=" + sign_flag); // argument to specify whether the build should be signed.
cmdline.push_back("-Pcompress_native_libraries=" + compress_native_libraries_flag); // argument to specify whether the build should compress native libraries.
cmdline.push_back("-Pgodot_editor_version=" + String(VERSION_FULL_CONFIG));
cmdline.push_back("-Pgodot_editor_version=" + String(GODOT_VERSION_FULL_CONFIG));
cmdline.push_back("-Pgodot_rendering_method=" + current_renderer);
// NOTE: The release keystore is not included in the verbose logging