Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods

This commit is contained in:
Lightning_A 2021-04-24 14:33:50 -06:00
parent c3f7465b7e
commit 97fecd1b69
58 changed files with 398 additions and 398 deletions

View file

@ -729,7 +729,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
CodeEdit *expression_box = memnew(CodeEdit);
Ref<CodeHighlighter> expression_syntax_highlighter;
expression_syntax_highlighter.instance();
expression_node->set_control(expression_box, 0);
expression_node->set_ctrl_pressed(expression_box, 0);
node->add_child(expression_box);
register_expression_edit(p_id, expression_box);
@ -1584,7 +1584,7 @@ void VisualShaderEditor::_set_node_size(int p_type, int p_node, const Vector2 &p
Ref<VisualShaderNodeExpression> expression_node = Object::cast_to<VisualShaderNodeExpression>(node.ptr());
Control *text_box = nullptr;
if (!expression_node.is_null()) {
text_box = expression_node->get_control(0);
text_box = expression_node->is_ctrl_pressed(0);
if (text_box) {
text_box->set_custom_minimum_size(Size2(0, 0));
}