Fix GodotProfileZone with tracy backend failing with shadowed variable names.

This commit is contained in:
Lukas Tenbrink 2025-11-15 20:03:14 +01:00
parent ef34c3d534
commit 98caaebb72
3 changed files with 7 additions and 5 deletions

View file

@ -51,7 +51,7 @@
// Define tracing macros.
#define GodotProfileFrameMark FrameMark
#define GodotProfileZone(m_zone_name) ZoneScopedN(m_zone_name)
#define GodotProfileZone(m_zone_name) ZoneNamedN(GD_UNIQUE_NAME(__godot_tracy_szone_), m_zone_name, true)
#define GodotProfileZoneGroupedFirst(m_group_name, m_zone_name) ZoneNamedN(__godot_tracy_zone_##m_group_name, m_zone_name, true)
#define GodotProfileZoneGroupedEndEarly(m_group_name, m_zone_name) __godot_tracy_zone_##m_group_name.~ScopedZone();
#ifndef TRACY_CALLSTACK