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Modernize Thread
- Based on C++11's `thread` and `thread_local` - No more need to allocate-deallocate or check for null - No pointer anymore, just a member variable - Platform-specific implementations no longer needed (except for the few cases of non-portable functions) - Simpler for `NO_THREADS` - Thread ids are now the same across platforms (main is 1; others follow)
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87 changed files with 385 additions and 1056 deletions
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@ -59,7 +59,7 @@ public:
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STATE_MAX,
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};
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Mutex mutex;
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Thread *thread = nullptr;
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Thread thread;
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bool quit = false;
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int32_t state[STATE_MAX] = { 0 };
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